Search found 37 matches

by Briguy
Fri Apr 09, 2010 10:02 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re: Audio

Jonas wrote:I think there may be a problem with your copy. The ID tags on all my DXI_MCR tracks say "Brian Giannotti" under Artist.
Hey Jonas I just downloaded installed the Exe, of the 1.0.4, and all is proper. Thank you and sorry for any misunderstandingsx
by Briguy
Fri Apr 09, 2010 4:47 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re: Audio

Jonas I just realized there is to patches, one file is 107megs, and another one is 849megs of the sdame patch. I installed the smaller one, perhaps this is the problem?.
by Briguy
Fri Apr 09, 2010 4:36 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re: Audio

I think there may be a problem with your copy. The ID tags on all my DXI_MCR tracks say "Brian Giannotti" under Artist. Hi Jonas, Umm, I installed original setup , then applied the 1.0.4 Patch. Now when I go the all the .ogg files and click play on my files they all say Steve F. Is there something ...
by Briguy
Fri Apr 09, 2010 7:53 am
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re: Audio

Hey Guys, Well It's version 1.0.4, and I am still not seeing the tag fix for my material for: Deus Ex Incarnate - Moderator area and HQ (Redd - Under the Earth) - Ambient - Conversation - Combat - Death Not to bitch about it but at this point it's not right!. Someone care to help!. Also I noticed th...
by Briguy
Thu Apr 23, 2009 6:03 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re: Audio

Ah yep, that's a slip - I did the ID tagging of all our tracks basically the day before the first release candidate was built. Steve did a lot of work on your tracks to finish them up right, but of course you should be credited for starting them out. I think the same problem is true for those track...
by Briguy
Thu Apr 23, 2009 5:59 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re: Audio

Hi all. So I don't get credited for something I didn't do, and so Andrew gets credit as well, this is how it went: 1. All ABI was Andrew's stuff that I expanded on and remixed, so he needs co-credit on all those. Technically the combat for ABI Underground was from scratch, but it was based on his s...
by Briguy
Wed Apr 22, 2009 2:01 am
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re: Audio

Well you never managed to actually finish most of your tracks, but Steve (Orak) took care of those, and whatever you did finish is still in the mod. IIRC, all your work is in DXI. And of course you can obtain the mod when it's completed, everybody can - it'll be released on the Internet ;) Hi JOnas...
by Briguy
Fri Dec 19, 2008 5:09 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re: Audio

Yeah I did, and thanks for your offer but I think we've kinda worked around the problem :P So I don't think we need anything else from you. But nice of you to stop by! Merry christmas :) Good to hear!, Is any of my material being used for the mod?. If so Which maps?. Also Can I obtain the final Mod...
by Briguy
Thu Dec 18, 2008 9:52 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re: Audio

Jonas wrote:Wow, uhm... hello Brian :shock:
Hey Jonas, did you get my PM?
by Briguy
Thu Dec 18, 2008 4:08 am
Forum: TNM Development Forum Archive
Topic: TNM Release Date - Infinite Exclamation Marks
Replies: 2
Views: 8598

Re: TNM Release Date - Infinite Exclamation Marks

Jonas and I decided that we need a first release date. After discussing our schedules (December is fairly bad for both of us) we have settled on this one: January 24, 2009 On that day, a thousand trumpeters shall herald the arrival of TNM from atop the highest mountains, and a great cheer shall go ...
by Briguy
Thu Dec 18, 2008 4:03 am
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Re:

Alright well how's this list then? 01 Theme Track (Leo) 02 PDX HQ 1 (Leo) 03 Despot (Trent) 04 FC Downtown (Ahmatron) 05 FC Corporate 1 (Ahmatron) 06 FC Slums 1 (Ahmatron) 07 Sol's Bar 2 (Leo) 08 Partyzone (??? - SpiritVII) 09 WorldCorp HQ (Steve) 10 Goat City and Templae (Sensei) 11 Llama Temple (...
by Briguy
Fri Feb 29, 2008 3:15 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Jonas and Orak, Hello there. It's been months since Ive been around due to work and moving aound for business. Any way Orak you mentioned you were looking for raw tracks , that arent seeming to fit to well. I can provide the raw tracks in a wav form but Jonas or trest will have to get a hold of me....
by Briguy
Fri Feb 29, 2008 3:10 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Hey Brian! Good to see you here. I think it's actually been well over a year since your last appearance here, I'm quite surprised to see you! But welcome back :D You can send me your contact info and I'll make sure Steve gets your raw tracks so we don't waste your work. Hey Jonas it's been a while,...
by Briguy
Thu Feb 28, 2008 11:44 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Jonas and Orak, Hello there. It's been months since Ive been around due to work and moving aound for business. Any way Orak you mentioned you were looking for raw tracks , that arent seeming to fit to well. I can provide the raw tracks in a wav form but Jonas or trest will have to get a hold of me. ...
by Briguy
Sat Jun 03, 2006 12:47 pm
Forum: TNM Development Forum Archive
Topic: Audio
Replies: 396
Views: 227111

Jonas wrote:Yeah that sounds pretty good, I think your uploaded sample sounds a bit hectic, so making it more laid-back would be good :)
Jonas when you say hectic, do mean for the duration of the whole song?, or in gerneral?.