Search found 47 matches

by flib
Sat Aug 18, 2012 11:21 pm
Forum: New Vision Mod Discussion
Topic: Using NV in DXMP
Replies: 10
Views: 10227

Re: Using NV in DXMP

Very helpful, thanks!
Searching "DDS" in the New Vision forum shows some information relating to this. Looks like DaveW was going to get around to setting this up, but I guess he hasn't done that yet.

@DaveW: If you're still here, do you still have plans for this?
by flib
Sat Aug 18, 2012 7:58 pm
Forum: New Vision Mod Discussion
Topic: Using NV in DXMP
Replies: 10
Views: 10227

Using NV in DXMP

Of course, NV can't be used in non-NV servers, but I could swear that I saw a solution that used the renderer to replace the original textures with the new ones, but I can not find it on here anymore. Am I crazy or is this possible?
by flib
Mon Mar 12, 2012 6:55 pm
Forum: HDTP Discussion
Topic: HDTP scheduled for Archival on ModDB
Replies: 69
Views: 88539

Re: HDTP scheduled for Archival on ModDB

Wow! That looks awesome!
Thanks for sharing. :)
by flib
Wed Feb 08, 2012 5:13 pm
Forum: HDTP Discussion
Topic: A question/suggestion + some concerns
Replies: 22
Views: 21658

Re: A question/suggestion + some concerns

If the only modifications that HDTP is making to DeusEx.u are mesh and texture changes, couldn't it all be done in a separate script that goes through and changes those properties dynamically? Would this put a significantly increased strain on resources? Is this the kind of thing that would be a lot...
by flib
Wed Nov 30, 2011 12:08 am
Forum: HDTP Discussion
Topic: Change name of HDTP?
Replies: 10
Views: 9913

Re: Change name of HDTP?

High Definition Model Initiative (HDMI)
by flib
Fri Nov 25, 2011 1:58 pm
Forum: HDTP Discussion
Topic: Change name of HDTP?
Replies: 10
Views: 9913

Re: Change name of HDTP?

How about something along the lines of High Def Character Project (HDCP)?
by flib
Sat Oct 08, 2011 10:07 am
Forum: DXEditing
Topic: Star Trek: Deus Ex
Replies: 20
Views: 13681

Re: Star Trek: Deus Ex

Deus Trex?
by flib
Wed Sep 21, 2011 12:56 am
Forum: DXEditing
Topic: Helicopter Liftoff Theme
Replies: 10
Views: 8461

Re: Helicopter Liftoff Theme

I got the missing files, but it still crashes when it starts. There's no particular error message. Works fine for me on Windows 7 Professional 64-bit. Have you by any chance tried running it in compatibility mode? E.g. right clicking it go to properties, compatibility tab then changing the settings...
by flib
Tue Sep 20, 2011 2:02 pm
Forum: DXEditing
Topic: Helicopter Liftoff Theme
Replies: 10
Views: 8461

Re: Helicopter Liftoff Theme

I got the missing files, but it still crashes when it starts. There's no particular error message.
by flib
Mon Sep 19, 2011 12:03 am
Forum: DXEditing
Topic: Helicopter Liftoff Theme
Replies: 10
Views: 8461

Re: Helicopter Liftoff Theme

Not gonna lie. That whole thing seems pretty dodgy.Still, thanks! Why does that seem dodgy? :lol: That's what most people are using these days I think. Well, those of us who still tinker with Deus Ex. I have been using it for ages since I upgraded to Win7. Anyway, glad you got it. :smile: People ha...
by flib
Thu Sep 15, 2011 9:50 pm
Forum: DXEditing
Topic: Helicopter Liftoff Theme
Replies: 10
Views: 8461

Re: Helicopter Liftoff Theme

Success! Found just what I was looking for in the Liberty Island umx. =)
Thanks!

In case anyone wants to know why I wanted it: I'm using it as my logoff sound. 8)
by flib
Thu Sep 15, 2011 8:10 pm
Forum: DXEditing
Topic: Helicopter Liftoff Theme
Replies: 10
Views: 8461

Re: Helicopter Liftoff Theme

Each music track actually contains several themed pieces, ambient, ambient2 (sometimes), conversation, combat, death, outro and possibly some others. They are all played one after the other (and the track has coded markers to allow the game to skip from one section to another). If you use modplug p...
by flib
Thu Sep 15, 2011 11:00 am
Forum: DXEditing
Topic: Helicopter Liftoff Theme
Replies: 10
Views: 8461

Helicopter Liftoff Theme

I'm trying to find where the sound file is located for the music that plays when the helicopter lifts off at the end of missions to take JC back to HQ and such. I can't fire up UnrealEd to just look it up, because it doesn't run on any modern operating systems, so I've been poking around the files, ...
by flib
Tue Sep 06, 2011 2:04 am
Forum: New Vision Mod Discussion
Topic: New Vision- Bug Reports
Replies: 72
Views: 75174

Re: New Vision- Bug Reports

That's razor wire.
by flib
Thu Sep 01, 2011 3:15 pm
Forum: New Vision Mod Discussion
Topic: Trying to uninstall turns DX green
Replies: 9
Views: 14217

Re: Trying to uninstall turns DX green

Green, you say? Is this what you're seeing? http://farm4.static.flickr.com/3102/3113333065_25e4f29610.jpg Did you delete D3DDrv.dll and D3DDrv.int? Those are the ones that come with the game that you should probably hold onto. I suspect that that is what happened, so when you tried to run it, the ga...