Search found 50 matches
- Sat Aug 27, 2016 9:47 am
- Forum: General Discussion
- Topic: Is it true new Deus Ex:MD split into two games?
- Replies: 25
- Views: 29496
Re: Is it true new Deus Ex:MD split into two games?
So much hate about this game. Has anyone else started playing yet? "The whole thing clocked in at about 12 hours doing side quests and exploring everything" I've been playing for at least 20 hours and there are still many areas I haven't been to yet. There is so much to explore and it feels like the...
- Mon Aug 24, 2015 3:50 pm
- Forum: General Discussion
- Topic: Project 2027 - News?
- Replies: 194
- Views: 149091
Re: Project 2027 - News?
I'm not sure about range (or how to tell), but it increases the explosive power of them to be sure (one won't take out a bot at untrained, even if you fly right into it). The range at master is bigger than the LAW. Mostly, it's not hard to tell when you accidentally blow yourself up. They're quite ...
- Mon Aug 24, 2015 1:41 pm
- Forum: General Discussion
- Topic: Project 2027 - News?
- Replies: 194
- Views: 149091
Re: Project 2027 - News?
It looks like I'm going to have to start a new game of 2027 now.
This mod definitely could do with a manual. Who else here knows that mechanics skill increases the range of drone detonations?
This mod definitely could do with a manual. Who else here knows that mechanics skill increases the range of drone detonations?
- Mon Oct 06, 2014 2:58 pm
- Forum: TNM Help & Support
- Topic: TNM won't launch, launches normal game instead
- Replies: 5
- Views: 12509
Re: TNM won't launch, launches normal game instead
Firstly try to run the shortcut to see if that works. It should be called The Namelless Mod.lnk. There should be a copy in DeusEx/TNM/ and in wherever the installer thinks your start menu is. If that doesn't work then you'll have to work out how to pass command line arguments in Mac OS, something th...
- Mon Oct 06, 2014 11:39 am
- Forum: TNM Help & Support
- Topic: TNM won't launch, launches normal game instead
- Replies: 5
- Views: 12509
Re: TNM won't launch, launches normal game instead
The same thing happens when anyone else runs TNM.exe. You need the right command line options which would normally be passed by the windows shortcut. They should be something like: INI="D:\prog\DeusEx\TNM\System\TNM.ini" USERINI="D:\prog\DeusEx\TNM\System\TNMUser.ini" log=TNM.log I don't even have D...
- Wed Aug 14, 2013 7:57 am
- Forum: TNM Help & Support
- Topic: Infinite Skill Point glitch/bug/exploit
- Replies: 18
- Views: 11417
Re: Infinite Skill Point glitch/bug/exploit
The way she has a flame thrower and the speed aug makes this less of an exploit. I find that if you can't get two headshots in like 3 seconds on a rapidly moving target, you'll need to run for the water quickly. Getting infinite skillpoints this way takes a lot of reloading.
- Mon Aug 12, 2013 2:06 pm
- Forum: DXEditing
- Topic: Unrealed (and UED2) Crash
- Replies: 15
- Views: 15362
Re: Unrealed (and UED2) Crash
Oddly enough Unrealed 1 stopped working for me a couple of weeks ago. It would crash on startup. But I just checked and it is now working again.
Deus ex worked just fine when unrealed wasn't working so it shouldn't have been any of the packages.
Deus ex worked just fine when unrealed wasn't working so it shouldn't have been any of the packages.
- Sun Aug 04, 2013 6:21 pm
- Forum: General Discussion
- Topic: Revision Demo 1.3.1 has been released!
- Replies: 21
- Views: 20288
Re: Revision Demo 1.3.1 has been released!
To see what was there! I won't be doing it a second time.bjorn98009_91 wrote: Why did you go in there in the first place?
- Sun Aug 04, 2013 4:06 pm
- Forum: General Discussion
- Topic: Revision Demo 1.3.1 has been released!
- Replies: 21
- Views: 20288
Re: Revision Demo 1.3.1 has been released!
I needed to grenade climb my way out of the tree triangle in battery park. But more trees is always good.
- Sun Jul 28, 2013 7:04 pm
- Forum: General Discussion
- Topic: Revision Demo 1.3.1 has been released!
- Replies: 21
- Views: 20288
Re: Revision Demo 1.3.1 has been released!
Well I'm playing 1.3.1. With hindsight, what Liberty Island has always needed was more trees, rain and darkness. It's far more atmospheric. I can't wait to see what you are doing with the Ocean Lab.
- Sat Jul 27, 2013 7:11 pm
- Forum: General Discussion
- Topic: Revision Demo 1.3.1 has been released!
- Replies: 21
- Views: 20288
Re: Revision Demo 1.3.1 has been released!
Excellent news! I no longer need to cheat to get a baton on Liberty Island!
While I'm looking forward to playing the full version of Revision later this year, I hope that later parts of the game won't be as rushed as the original.
While I'm looking forward to playing the full version of Revision later this year, I hope that later parts of the game won't be as rushed as the original.
- Fri Jul 12, 2013 5:13 am
- Forum: DXEditing
- Topic: Where does shifter add the skillpoint bonuses for takedowns?
- Replies: 2
- Views: 4697
Re: Where does shifter add the skillpoint bonuses for takedo
Search for skillsforkills in scriptedpawn.uc
- Wed Jun 19, 2013 11:11 am
- Forum: DXEditing
- Topic: Terminus Machina - A DX Mod
- Replies: 278
- Views: 206185
Re: Terminus Machina - A DX Mod
I've been playing with Kentie's launcher and it mostly plays fine. The only issue I had is that Kentie's launcher has a toggle to enable/disable the otpUIfix, which overwrites the rootwindow setting in the ini. As long as you don't touch that toggle, it works ok. This is one beautiful dystopia. Afte...
- Mon Jun 10, 2013 10:17 pm
- Forum: DXEditing
- Topic: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]
- Replies: 204
- Views: 180851
Re: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]
The only infolin from Zavich listed under conversations is the one about the island from mucgh earlier. M67ConsistencyDown is true. M67ZavichDepowerDone is not set.
Deleting ConsisOK made everything fine.
Deleting ConsisOK made everything fine.
- Mon Jun 10, 2013 8:56 pm
- Forum: DXEditing
- Topic: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]
- Replies: 204
- Views: 180851
Re: Deus Ex: Nihilum [Post-Release Issues] [SPOILERS]
I've had no infolink. I've disabled the consistency checker and dealt with the ambush(including the spider bot upstairs). Is there anything I need to do next? I have no goals and can't get out. There's nothing obvious left to interact with.