Search found 4 matches
- Sun Nov 28, 2010 9:32 pm
- Forum: DXEditing
- Topic: Few questions
- Replies: 1
- Views: 2802
Few questions
1. How can I use the TNM SDK (not including tools)? I recently put all the TNM files into the respective deus ex folders, and edited the deusex.ini. All the actors and stuff seem to already be in the editor, so for what is the TNM SDK i downloaded? All the files are .UC, so I don't even know how to ...
- Sun Nov 28, 2010 9:05 pm
- Forum: TNM Help & Support
- Topic: Lollercoaster
- Replies: 1
- Views: 4363
Re: Lollercoaster
I was able to figure it out somehow just a minute ago. I just added all the TNM edit packages to the existing ones in the deusex.ini folder, and then move all the TNM files to the deus ex ones.
- Sat Nov 27, 2010 9:52 pm
- Forum: TNM Help & Support
- Topic: TNM Software Development Kit
- Replies: 27
- Views: 32663
Re: TNM Software Development Kit
I can't figure out how to use this http://www.moddb.com/mods/the-nameless- ... od-104-sdk I've already downloaded it, but if I can't load the packages. Do I need to compile them first? If so, what's the best way to do that? Also, can I use UED 2.0 (The one hacked for DX), or do I need to use the old...
- Thu Oct 21, 2010 4:02 am
- Forum: HDTP Discussion
- Topic: DX modmanager?
- Replies: 4
- Views: 6127
DX modmanager?
I wanna know if when all the deus ex mods are done, will there be a modmanager made for them like the one for SS2? http://www.systemshock.org/index.php?topic=527.0
It would make things simpler and save a lot of hassle...
It would make things simpler and save a lot of hassle...