Search found 319 matches

by SilverSpook
Thu Feb 15, 2018 11:27 pm
Forum: Off Topic
Topic: Neofeud
Replies: 9
Views: 16305

Re: Neofeud

And now 50% in the Steam Lunar Sale. :) http://store.steampowered.com/app/673850/Neofeud/
by SilverSpook
Fri Dec 22, 2017 7:47 pm
Forum: Off Topic
Topic: Neofeud
Replies: 9
Views: 16305

Re: Neofeud

Neofeud is 40% off on Steam in the Winter Sale. :) http://store.steampowered.com/app/673850/Neofeud/
by SilverSpook
Thu Dec 14, 2017 8:46 am
Forum: TNM Discussion
Topic: TNM 1.0.5 test help
Replies: 219
Views: 197334

Re: TNM 1.0.5 test help

Looks excellent!
by SilverSpook
Tue Dec 12, 2017 5:02 am
Forum: Off Topic
Topic: Neofeud
Replies: 9
Views: 16305

Re: Neofeud

https://i.imgur.com/42xycOr.png NEOFEUD MADE IT TO THE TOP 100 INDIES OF THE YEAR! Thanks everyone for your votes and support! Neofeud can now use your vote again in the final round for ultimate indie of the year on IndieDB! http://www.indiedb.com/games/neofeud Here are a few reviews of Neofeud: "A...
by SilverSpook
Tue Dec 05, 2017 9:31 pm
Forum: TNM Discussion
Topic: Jonas Weaver of TNM on Silver Spook Podcast
Replies: 7
Views: 11440

Jonas Weaver of TNM on Silver Spook Podcast

Hey guys, had a great chat with Jonas. This may be of interest. :) https://i.imgur.com/AG4sVdF.png "Silver Spook (Christian Miller) talks with Jonas Waever, the Chief Creative Officer of The Nameless Mod, the most epic and well-known Deus Ex total conversion mod of all time. Two veteran Deus Ex modd...
by SilverSpook
Mon Dec 04, 2017 8:06 am
Forum: DXEditing
Topic: Terminus Machina - A DX Mod
Replies: 278
Views: 204521

Re: Terminus Machina - A DX Mod

Some of you guys have probably seen this, but here's that developer playthrough of Terminus Machina!
Image
by SilverSpook
Wed Nov 29, 2017 9:57 am
Forum: DXEditing
Topic: Terminus Machina - A DX Mod
Replies: 278
Views: 204521

Re: Terminus Machina - A DX Mod

Sounds awesome, good luck. You got a website or something, or are you still unannounced? Currently it's still unannounced and very early days. But I'll be sure to let everyone know when it does go public! I might be up for it, depending on the time :) Time zones are a bitch. Ok, cool! I have been t...
by SilverSpook
Wed Nov 29, 2017 6:05 am
Forum: DXEditing
Topic: Terminus Machina - A DX Mod
Replies: 278
Views: 204521

Re: Terminus Machina - A DX Mod

Hey guys, long time no post! Sorry to bump this old thread but I have recently got involved with a project that involves attempting to produce a game that gets all the things that Deus Ex 1 got right (degree of player agency, myriad interacting systems producing a wide variety of emergent gameplay, ...
by SilverSpook
Wed Oct 04, 2017 9:25 am
Forum: Off Topic
Topic: Neofeud
Replies: 9
Views: 16305

Re: Neofeud

Neofeud is now on Steam for anyone who was waiting for it to come out there: http://store.steampowered.com/app/673850/Neofeud/
by SilverSpook
Fri Mar 31, 2017 7:51 pm
Forum: Off Topic
Topic: Neofeud
Replies: 9
Views: 16305

Re: Neofeud

Neofeud is on Steam Greenlight! http://steamcommunity.com/sharedfiles/f ... =894789880

We could totally use your votes! Not everyone on Steam apparently likes this weird cyberpunk stuff and there are more "no" than "yes" at the moment :( But we'll show those normals!
by SilverSpook
Sun Mar 26, 2017 1:17 am
Forum: Off Topic
Topic: Neofeud
Replies: 9
Views: 16305

Re: Neofeud

Thanks FGR for the shout out! And thank you Made In China for the future purchase. :) FastGamerr is being modest here but he does some killer robot voice acting in Neofeud as well. :) If it wasn't for OTP, I would've never gotten Terminus Machina finished, and if that never happened, I would've like...
by SilverSpook
Thu Aug 15, 2013 4:25 am
Forum: DXEditing
Topic: Terminus Machina - A DX Mod
Replies: 278
Views: 204521

Re: Terminus Machina - A DX Mod

So I have some additional developers coming on board and they need to be able to open Terminus levels in Unreal Ed. On my computer, I've got my TM related files in the DeusEx/Textures DeusEx/System folders. Then once I want to distribute the mod, I move all the TM files into DeusEx/Terminus/Textures...
by SilverSpook
Sun Aug 04, 2013 9:38 pm
Forum: DXEditing
Topic: Terminus Machina - A DX Mod
Replies: 278
Views: 204521

Re: Terminus Machina - A DX Mod

Well, we're up to one pretty good lucking anti-drone laser model and reaching a dozen bleaked-up Hong Kong textures. Off to a good start!
by SilverSpook
Sat Aug 03, 2013 7:19 pm
Forum: DXEditing
Topic: Terminus Machina - A DX Mod
Replies: 278
Views: 204521

Re: Terminus Machina - A DX Mod

Did you ever figure out where the EMP rifle recipe is? Been all over the level and still haven't located it. Tried what was spoilered above, too, and didn't have any luck. Oh, my bad. You need the plasmonic capacitor, not the ultracapacitor. I might have to go and add the gram chip in the game.
by SilverSpook
Sat Aug 03, 2013 2:44 am
Forum: DXEditing
Topic: Terminus Machina - A DX Mod
Replies: 278
Views: 204521

Re: Terminus Machina - A DX Mod

I've recently received a sudden but not unwelcome influx of offers to help with development of additional levels and other content for Terminus Machina. As the stipulations for my Terminus Machina ultimatum seem to have been met -- help with creating levels and textures -- I'm going to reopen talks ...