hi, the bug is down to a misspelling of the milbot texture in the import so the texture trigger doesn't call the footstep function.G-Flex wrote:Mind explaining what the bug was here, and how it was fixed? I'm curious.Fixed HDTP MilBot walksound/shake bug
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- Mon Jul 29, 2013 11:23 pm
- Forum: HDTP Discussion
- Topic: GMDX: v4. (HDTP Compatible)
- Replies: 142
- Views: 133707