Search found 14 matches
- Thu Apr 09, 2009 7:28 am
- Forum: TNM Spoiler Zone
- Topic: Too fucking difficult
- Replies: 24
- Views: 12996
Re: Too fucking difficult
Anyways its best to calm down before hand if you're going to try and make a serious post about something. A combination of rant/venting and trying to make serious suggestions/asking for help isn't an effective combination. Yeah sorry it just litterally drove me crazy I just had to let it out. I end...
- Thu Apr 09, 2009 4:26 am
- Forum: TNM Spoiler Zone
- Topic: Too fucking difficult
- Replies: 24
- Views: 12996
Too fucking difficult
Ok I don't know if I made a mistake when choosing the difficulty settings or if you guys drastically increased the enemies' hitpoints with the patch but I'm on my second playthrough and this time I decided to side with WC and suddenly the game is fucking impossible. I set the difficulty to normal hi...
- Mon Mar 23, 2009 4:31 am
- Forum: TNM Help & Support
- Topic: Patch 1.0.1
- Replies: 364
- Views: 301265
Re: Patch 1.0.1
Wow you guys are amazing, I can't believe you've done all this since the game was released. That's gotta be one of the biggest patch ever made. Everything that needed fixing seems to be in that list. Thanks a lot for all your work and commitment to this mod guys. Can't wait to replay it. And jonas g...
- Mon Mar 23, 2009 4:21 am
- Forum: TNM Discussion
- Topic: And thats one
- Replies: 25
- Views: 20019
Re: And thats one
By the way... my entire 1st playthrough was 26 hours. I tend to wander and get distracted a lot, at least 1-2 hours of that might have been from my constant med/repair bot visits too. Anyone slower than me? Same here my first playthrough took me about 25 hours. I did take my time and I did get lost...
- Fri Mar 20, 2009 4:42 pm
- Forum: TNM Help & Support
- Topic: Bugs
- Replies: 184
- Views: 109696
Re: Bugs
In the ABI mission the debris of the crashed helicopter are all called frying pans : http://img14.imageshack.us/img14/9972/shot0038.th.png Also in the space station I get killed by these doors when they automatically close if I stand in their way : http://img21.imageshack.us/img21/389/shot0051a.th.p...
- Wed Mar 18, 2009 1:21 pm
- Forum: TNM Help & Support
- Topic: Bugs
- Replies: 184
- Views: 109696
Re: Bugs
I've found several NPC's not sitting correctly, I dont know if it happens randomly or in some particular places, but I've taken screenshots just in case : http://img22.imageshack.us/img22/115/shot0030z.th.png http://img8.imageshack.us/img8/6479/shot0032n.th.png http://img8.imageshack.us/img8/4554/sh...
- Tue Mar 17, 2009 5:23 pm
- Forum: TNM Help & Support
- Topic: Dialogue error with slicer (doesn't fit my previous actions)
- Replies: 1
- Views: 2921
Dialogue error with slicer (doesn't fit my previous actions)
So I've just finished the DXI ruins, and I've come back to the PDX HQ and there I met slicer for the first time. He told me about the secret lab beneath WC and how he was held prisoner there, and my character acted all surprised and horrified like he'd never heard of the place, and slicer told me ho...
- Tue Mar 17, 2009 1:03 pm
- Forum: TNM Help & Support
- Topic: Always on fire
- Replies: 7
- Views: 5358
Re: Always on fire
http://www.offtopicproductions.com/foru ... =31&t=1753
They're fixing this whole mission for the next patch.
They're fixing this whole mission for the next patch.
- Mon Mar 16, 2009 6:12 pm
- Forum: TNM Help & Support
- Topic: Door stuck half open in PDX HQ
- Replies: 1
- Views: 2702
Door stuck half open in PDX HQ
The door leading to the healbot on the first floor of the PDX HQ is stuck half open in my game and now I can't go through it anymore (it's one of those doors that automatically open when you get close) : http://img509.imageshack.us/img509/6469/shot0012.th.png I thought it would get back to normal if...
- Mon Mar 16, 2009 5:59 pm
- Forum: TNM Spoiler Zone
- Topic: Maan ShadowCode was flippin' tough.
- Replies: 115
- Views: 55953
Re: Maan ShadowCode was flippin' tough.
Thanks I would never have thought of that. This whole room was very strange. The end of the mission was awesome though, I loved that small puzzle on the computer.chris the cynic wrote:Climb up the shaft.
- Mon Mar 16, 2009 3:53 pm
- Forum: TNM Spoiler Zone
- Topic: Maan ShadowCode was flippin' tough.
- Replies: 115
- Views: 55953
Re: Maan ShadowCode was flippin' tough.
I'm completely stuck in this mission, I've just shutdown the 5 servers, and now I'm in a square room with somekind of shaft in the middle and there are 4 electronic panels around the room. The only way to enter the shaft is by going through fire lasers (the guy who invented those needs to be shot bt...
- Sun Mar 15, 2009 2:25 pm
- Forum: TNM Help & Support
- Topic: Targetting aug not working properly ?
- Replies: 13
- Views: 9543
Re: Targetting aug not working properly ?
Ok thanks.
- Sun Mar 15, 2009 11:13 am
- Forum: TNM Help & Support
- Topic: Targetting aug not working properly ?
- Replies: 13
- Views: 9543
- Thu Jan 29, 2009 2:22 pm
- Forum: TNM Discussion
- Topic: Great interview
- Replies: 8
- Views: 6172
Great interview
Hi everyone, I'm posting here for the first time although I've been following your mod for a few years. I just wanted to say I loved the interview, it's great to finally see some gameplay footage (other than conversations), and it looks quite amazing to be honest (amazing as in better than every sin...