Search found 79 matches

by CorinthMaxwell
Sun Jul 23, 2017 11:17 pm
Forum: DXEditing
Topic: Concern(s) about Non-Lethal vs. Lethal Ammo
Replies: 4
Views: 12002

Re: Concern(s) about Non-Lethal vs. Lethal Ammo

Considering this, I always wanted more non lethal weapons and ammo (Even weapons with kill and no kill options regarding the ammo) An other thing is about getting also utility ammo. But I guess for me I more often played lethal than non lethal because the game is diminished with the non lethal aspe...
by CorinthMaxwell
Wed Apr 19, 2017 8:59 am
Forum: DXEditing
Topic: Concern(s) about Non-Lethal vs. Lethal Ammo
Replies: 4
Views: 12002

Concern(s) about Non-Lethal vs. Lethal Ammo

To put things simply, I'm looking for a way to include more non-lethal ammo options in-game, mostly via random inventory drops, hidden caches (such as the hidden room in Paul's apartment) and/or through conversations (specifically, JC's first conversation with Paul, and the first few conversations h...
by CorinthMaxwell
Thu Dec 15, 2016 6:49 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580803

Re: GMDXv9.0 Announced

Question: how did you manage to figure out how to get four different ammunition types on a single weapon? One of the reasons I worked on the Assault Crossbow (so it could be used with the EM Darts) was because I couldn't get them to work with the Mini-Crossbow. :-s
by CorinthMaxwell
Wed Nov 30, 2016 11:21 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580803

Re: GMDXv9.0 Announced

Can someone give me the HDTP Gas Grenade texture, maybe I can use Photoshop and modify it for a napalm grenade. Also, I thought maybe editing the effects to such an extent, for example Gunther Hermann and Anna Navarre spawn sparks when shot and the MJ12 commandos should have an energy field to knoc...
by CorinthMaxwell
Sun Nov 20, 2016 3:28 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580803

Re: GMDXv9.0 Announced

One glitch I never saw fixed is the one with Jock in the Underworld Tavern. As you know, Jock offers to give you the location of Smuggler if you buy him a beer. If you already know about Smuggler however, JC will comment on this, and then Jock will offer to tell you about Area 51 if you buy him a b...
by CorinthMaxwell
Thu Nov 17, 2016 9:00 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580803

Re: GMDXv9.0 Announced

GMDX makes a huge handful of previously static objects newly interactive, breakable, and with primitive physics applied, so of course I have. In the case of lights? I'm not doing it. I've gone above and beyond enough times for this game. Well, it was an idea, at least......not every idea is as easi...
by CorinthMaxwell
Mon Nov 14, 2016 6:44 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580803

Re: GMDXv9.0 Announced

CyberP: Reading through earlier posts, I have to say that I think it's great that you've altered the steel crates so that each type of them can be destroyed (with enough damage, of course). I've actually had occasion to use the mid-sized ones in the Airfield mission for a certain necessary purpose (...
by CorinthMaxwell
Thu Nov 10, 2016 2:37 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580803

Re: GMDXv9.0 Announced

I do not wish to spoil things about Deus Ex's story-line, but there are conversation files not included, or intentionally omitted from in-game dialogues. Mainly, because they did not fit, or could not fit, that is why they cut it from final. As long as you're on that particular subject.......Might ...
by CorinthMaxwell
Fri Nov 04, 2016 4:50 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580803

Re: GMDXv9.0 Announced

Ummm......no. The NSF are anti-augmentation (although thankfully, not to the level of extremism), so there's no reason they would have anyone (or anything) in their ranks similar to what could only be described as a "super-soldier prototype". <_<
by CorinthMaxwell
Thu Nov 03, 2016 9:18 am
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580803

Re: GMDXv9.0 Announced

I have no idea what the Invisible War lore was, as I see Deus Ex as one contained game. That's how it was built at the time, anyhow. As do I. It's just that Invisible War stands as a further look into the devs intentions with the grays. Having played IW as much as I did, I suppose I know exactly as...
by CorinthMaxwell
Mon Oct 24, 2016 2:13 pm
Forum: General Discussion
Topic: GMDXv9.0 Release
Replies: 983
Views: 580803

Re: GMDXv9.0 Announced

There is separate ammo for "Plasma (Gamma Ionized) Clip" and "Plasma Clip" in the ammo tab. I'm guessing the "Plasma (Gamma Ionized) Clip" one is a leftover from the vanilla Deus Ex as I cannot use it, but I think that the GMDX one should have its name. There are 50 rounds of it, which is one clip....
by CorinthMaxwell
Wed Aug 31, 2016 1:57 am
Forum: DXEditing
Topic: Bugs/Errors/Etc. in GMDX
Replies: 11
Views: 10852

Re: Bugs/Errors/Etc. in GMDX

Well I just added a failsafe to the script. It will certainly ensure such a thing never happens again. Hopefully that's the last odd vanilla scripting issue that breaks the game I have to fix (been about four or five in total). If you send me your save file I can repair it for you, if desired. I've...
by CorinthMaxwell
Sat Aug 06, 2016 10:35 pm
Forum: DXEditing
Topic: Bugs/Errors/Etc. in GMDX
Replies: 11
Views: 10852

Re: Bugs/Errors/Etc. in GMDX

Yes, but where did you find them? I can put in a script to just remove them but I'd rather just delete them individually from the maps. I thought I got them all but I guess I missed one or two. Unfortunately, I don't remember specifically where I found the alternate ammo clips. Also, I don't have a...
by CorinthMaxwell
Sat Aug 06, 2016 8:24 am
Forum: DXEditing
Topic: Bugs/Errors/Etc. in GMDX
Replies: 11
Views: 10852

Re: Bugs/Errors/Etc. in GMDX

Short term try reloading an earlier save. Well, if they haven't all been overwritten, I can (and probably should) start the level over from the beginning. :wacko: 14. Despite being able to find a different kind of plasma ammunition Where? The "Plasma (Gamma-Ionized) Clip" ammunition. Been finding i...
by CorinthMaxwell
Sat Aug 06, 2016 1:41 am
Forum: DXEditing
Topic: Bugs/Errors/Etc. in GMDX
Replies: 11
Views: 10852

Re: Bugs/Errors/Etc. in GMDX

5. In the hidden MJ12 laboratory beneath UNATCO, blast doors now seal off the Transgenic & Nanotech Research wing whenever alarms are sounded (to prevent the Greasels from escaping), but the doors somehow cannot be reopened once the threat is neutralized. Also, I'm not sure if this was deliberate or...