Search found 214 matches

by Kelkos
Tue Dec 27, 2016 8:33 am
Forum: General Discussion
Topic: GMDX Art Thread
Replies: 281
Views: 183809

Re: GMDX Art Thread

Cybernetic pig wrote:
Kelkos wrote:Well, what can we do?
Sometimes inaction is better than taking action, if said action has imperfect results.
What about the link I sent you, can someone convert in to deus ex format?
by Kelkos
Tue Dec 27, 2016 8:15 am
Forum: General Discussion
Topic: GMDX Art Thread
Replies: 281
Views: 183809

Re: GMDX Art Thread

Well, what can we do? can someone port half life counterstrike models into deus ex. 'Cause I've got something great. http://gamebanana.com/skins/17541 Also, Bogie can copy the blade and paste it in his custom knife texture, that'll make it look like a kitchen knife. So, no masking the handle and the...
by Kelkos
Tue Dec 27, 2016 8:02 am
Forum: General Discussion
Topic: GMDX Art Thread
Replies: 281
Views: 183809

Re: GMDX Art Thread

How does this look? If it's a yes, then I'll give you the texture, but you'd better try it out on the combat knife first. Also, set the combat knife to STY_Masked before trying out this texture.
by Kelkos
Tue Dec 27, 2016 6:59 am
Forum: General Discussion
Topic: GMDX Art Thread
Replies: 281
Views: 183809

Re: GMDX Art Thread

Photoshop to the rescue, how about I modify bogie's existing texture ? A wooden handle with a bloddied tip?
by Kelkos
Tue Dec 27, 2016 6:57 am
Forum: General Discussion
Topic: GMDX Art Thread
Replies: 281
Views: 183809

Re: GMDX Art Thread

No No, i meant that it should only be a reskinned version of the combat knife. So basically, create a new weapon under NPCWeaponMelee called WeaponButcherKnife. The player should not be able to carry it. Only pawns will be able to carry it. It will be a unique textured version of the GMDX CombatKni...
by Kelkos
Mon Dec 26, 2016 11:03 am
Forum: DXEditing
Topic: Is this even possible. If so, explain.
Replies: 7
Views: 9498

Is this even possible. If so, explain.

OK, OK, after seeing this, i thought that would be impossible. The Sabot shells acts now like true SABOT shells single impact and it can headshot from distance, the shotgun have also a realistic reload witch load shell by shell and the reloading time vary second how much ammo we load in the gun. Als...
by Kelkos
Mon Dec 26, 2016 10:41 am
Forum: General Discussion
Topic: GMDX Art Thread
Replies: 281
Views: 183809

Re: GMDX Art Thread

No No, i meant that it should only be a reskinned version of the combat knife. So basically, create a new weapon under NPCWeaponMelee called WeaponButcherKnife. The player should not be able to carry it. Only pawns will be able to carry it. It will be a unique textured version of the GMDX CombatKnif...
by Kelkos
Mon Dec 26, 2016 9:20 am
Forum: General Discussion
Topic: GMDX Art Thread
Replies: 281
Views: 183809

Re: GMDX Art Thread

Yeah, always wanted a new knife for the game's various chefs and butchers. I'd probably make it so it has no gameplay value, however (similar to the Combat Knife stats but less damage). Every now and then in Immersive Sims and some classic RPGs there is an object or two that serves no immediate gam...
by Kelkos
Mon Dec 26, 2016 7:23 am
Forum: General Discussion
Topic: Deus Ex 1 Speedrunning thread
Replies: 14
Views: 14913

Re: Deus Ex 1 Speedrunning thread

Bogie wrote:
Kelkos wrote:GMDX made a great improvement. Shooting LAM's cause them to explode.
That's uh... Exactly what I said. And I never said it was a bad improvement.
Just saying tho :)

It's better to drop a lam from your inventory and shoot it rather than throwing it a npcs ;)
by Kelkos
Mon Dec 26, 2016 4:59 am
Forum: General Discussion
Topic: Deus Ex 1 Speedrunning thread
Replies: 14
Views: 14913

Re: Deus Ex 1 Speedrunning thread

GMDX made a great improvement. Shooting LAM's cause them to explode.
by Kelkos
Sun Dec 25, 2016 5:28 pm
Forum: General Discussion
Topic: Deus Ex 1 Speedrunning thread
Replies: 14
Views: 14913

Re: Deus Ex 1 Speedrunning thread

Cool, can't wait for more. Also, is blocking paths of the soldiers to the alarms also exploitable. I tried that once.
by Kelkos
Sun Dec 25, 2016 5:27 pm
Forum: DXEditing
Topic: Please, someone help in coding
Replies: 3
Views: 9011

Please, someone help in coding

I need to change a code in DeusExWeapon.uc that enabled me to fire with a fast speed after each consecutive shot. For e.g I have my unmodded weapon. It takes up a second to finish the animation, then refires, I want to change that and make sure that the rate of refire is increased regardless of the ...
by Kelkos
Sun Dec 25, 2016 5:20 pm
Forum: General Discussion
Topic: Two clans for Deus Ex The Conservatist and Liberal
Replies: 5
Views: 8572

Re: Two clans for Deus Ex The Conservatist and Liberal

Fast. Guess the ice is really gettin' in your head. Finnish. Bogie. I mean't that conservatists preserve the actual deus ex feel and don't want it to be modified in any way. The vanilla deus ex + HDTP and New Vision is acceptable for conservatists, but for liberals, any mod is free. The cons simply ...
by Kelkos
Sun Dec 25, 2016 3:29 pm
Forum: General Discussion
Topic: GMDX Art Thread
Replies: 281
Views: 183809

Re: GMDX Art Thread

No to dishearten anyone, but the knife will be an NPC item, so only NPC's can carry it and use it. Because if it's a weapon, then we need new animations depending on the knife's aesthetics.
by Kelkos
Sun Dec 25, 2016 2:40 am
Forum: General Discussion
Topic: Two clans for Deus Ex The Conservatist and Liberal
Replies: 5
Views: 8572

Two clans for Deus Ex The Conservatist and Liberal

Ok, I believe that there should be two clans for Deus Ex. The conservatist and the liberal. The Conservatist The Conservatist or (Con) basically reflects the ideology of conserving the "traditional" Deus Ex experience. Square Enix's trapezoid shaped boxes, and YEEEAAArgh sounds. So this particular g...