Search found 201 matches
- Fri Jan 06, 2017 6:39 pm
- Forum: General Discussion
- Topic: Mortecha's Weapon Mod Discussion
- Replies: 161
- Views: 125718
Re: The Supplementary GMDX Weapon Topic
Here's my idea for how the scope should work. 1 Scope mod is just the default scope, with no special features. For example, the GEP gun won't have the rocket camera, but will just have a regular scope. Every subsequent scope mod attached will add on a special feature (GEP gun will get the rocket cam...
- Fri Jan 06, 2017 6:43 am
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183731
Re: GMDX Art Thread
Speaking of the clip mod, I think it should be changed to "ammo" mod since: 1. It can be used on weapons such as shotguns, and the GEP gun. 2. Technically speaking, no weapon in the game actually uses clips. For instance, the pistol and assault gun both use magazines, both shotguns use shotgun shell...
- Wed Jan 04, 2017 6:21 am
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183731
Re: GMDX Art Thread
I think it would make more sense if UNATCO agents were issued with different sidearms, like the one you posted below.
- Mon Jan 02, 2017 6:56 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 582816
Re: GMDXv9.0 Announced
Oh, ok. Great! I'll get to working on some assets.
- Mon Jan 02, 2017 12:17 am
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 582816
Re: GMDXv9.0 Announced
I'm gonna try and make an installer. Just don't count on me finishing it though.
- Fri Dec 30, 2016 7:19 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183731
- Fri Dec 30, 2016 4:31 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183731
Re: GMDX Art Thread
Ok, Kelkos, your model sucks (Especially since you didn't even MAKE it AND you're trying to credit yourself for the model), Mortecha's is good, and can we just stop this whole argument about god damn kitchen knives? Anyways, any progress on other models?
Oh, and seriously, how old are you?
Oh, and seriously, how old are you?
- Fri Dec 30, 2016 4:48 am
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183731
Re: GMDX Art Thread
Good point.
I think I was being a little too harsh on you Kelkos... But you gotta stop constantly asking for things to make your own Frankenstein's mod
I think I was being a little too harsh on you Kelkos... But you gotta stop constantly asking for things to make your own Frankenstein's mod
- Fri Dec 30, 2016 2:03 am
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183731
Re: GMDX Art Thread
I should be more specific; name calling is one of the things on the forum that can get you banned, so I would recommend not calling him fool. At this rate, I'm jumping on board for banning him. Either that, or Kelkos needs to listen. To Kelkos; You seriously need to stop fucking spamming. It's not o...
- Thu Dec 29, 2016 5:45 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183731
Re: GMDX Art Thread
Bogie, compare the CS knife with mortecha's which one looks better? B serious tho. I'm risking my name in the credits. :/ Well, the CS one is textured, but has less poly's. The blade on mortecha's is a bit too rounded. I think the design of the hand guard on mortecha's is also more like a combat kn...
- Thu Dec 29, 2016 5:34 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183731
Re: GMDX Art Thread
I'd love to see something like this done. First and Second visit, you have to break in due how bad of a shape it's in. Third visit, it would be completely blocked off. Perhaps it could be used to store goodies like credits, DataCubes (ATM Codes that Gilbert may have stolen), and medkits. also why ca...
- Wed Dec 28, 2016 6:40 am
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183731
Re: GMDX Art Thread
I agree with Mortecha. It definitely looks more like a combat knife (yeah yeah, kochmesser). The handle would be jet black with no labels, the knife would probably be brighter, and there wouldn't be any weird grey stripes at the edge. And yes, even if it is 2052, that doesn't mean that butchers in t...
- Wed Dec 28, 2016 6:33 am
- Forum: DXEditing
- Topic: Need ALL of clyzms weapons
- Replies: 17
- Views: 24196
Re: Need ALL of clyzms weapons
Alright, Bob Page.
"I want those c̶o̶m̶p̶o̶n̶e̶n̶t̶s̶ weapons in exactly One Hour."
"I want those c̶o̶m̶p̶o̶n̶e̶n̶t̶s̶ weapons in exactly One Hour."
- Wed Dec 28, 2016 3:04 am
- Forum: General Discussion
- Topic: Deus Ex 1 Speedrunning thread
- Replies: 14
- Views: 14888
Re: Deus Ex 1 Speedrunning thread
I didn't even know this run existed! The only games done quick one I knew was by UraniumAnchor. That's an awesome skip though. I'm surprised that you can trigger that with a bullet (Even though the bullet is always instant hit, I'm pretty sure when the gun fires, it emits a bullet particle that just...
- Tue Dec 27, 2016 5:18 pm
- Forum: DXEditing
- Topic: Need ALL of clyzms weapons
- Replies: 17
- Views: 24196
Re: Need ALL of clyzms weapons
Exactly. Look at this Kelkos.
I don't mean to be rude, but what the literal fuck.
I don't mean to be rude, but what the literal fuck.