Search found 63 matches
- Fri Feb 10, 2017 8:12 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 582165
Re: GMDXv9.0 Announced
Sharp-Eyed you'll be able to get without investing in the Low-Tech skill. Means there will also be a list of non-skill related perks? Because that would be awesome. https://www.youtube.com/watch?v=N9pv-MUGnOc&index=39&list=PLKkxnBwFOJGKYQo3EGYjE4FhJUbBq_2U5 https://www.youtube.com/watch?v=05CFeiOJn...
- Fri Feb 10, 2017 10:48 am
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 582165
Re: GMDXv9.0 Announced
Speaking of perks.. I still think reprogramming turrets and bots to shoot at their allies should require from a player more than having the password to a security panel. I mean just because someone can log into a terminal (means he found the username and password) doesn't mean he automatically knows...
- Tue Jan 31, 2017 3:51 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183456
Re: GMDX Art Thread
If attack drones are inactive at first, could they be parked on rooftops and helipads as inert enemies? That way they wouldn't just spawn and patrol, but could also be deactivated before they are triggered - rewarding player's exploration and attentiveness. Regarding various art pieces instead of t...
- Tue Jan 31, 2017 3:45 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183456
Re: GMDX Art Thread
Attack Drone: if these are to exist, they'd likely be using the pre-existing drone model. Therefore they'd have to behave similarly. They'd be suicide self-destruct EMP bombers. Shooting them prevents the kamikaze attack. Only encountered when an alarm is sounded in hi-tech areas. Perhaps one or tw...
- Mon Jan 30, 2017 11:16 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183456
Re: GMDX Art Thread
DRONE AUG: While having two drone varieties seems enticing at first, I don't think that it'll provide enough gameplay variety to justify two similar augs. One cloaks and lures (without EMP attacks) - which is fine in your scheme. But the other is an overpowered player replacement - it can fly, it c...
- Mon Jan 30, 2017 7:47 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183456
Re: GMDX Art Thread
I think that the spy drone should remain as it is - currently, it has uses for both the stealth build (luring away enemies) and the combat build against mechs and bots. By replacing its speaker with a weapon you're essentially making it worthless for a ghost run - and seeing as its counterpart aug ...
- Mon Jan 30, 2017 11:45 am
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183456
Re: GMDX Art Thread
Yeah, I already did mention this to you in the past. Basically take the spydrone model and make it zap you with the spiderbot weapon. As a plus if they are low on health make them attempt to suicide crash into you causing an emp explosion. In fact, the spy drone Aug should be renamed to attack drone...
- Sun Jan 29, 2017 9:13 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183456
Re: GMDX Art Thread
Although I haven't played GMDX (9.0) in a while, I'm pretty sure that they do have the armor, as well as the mask Well they already have masks by default. It's just that most of them use the UNATCO mask and not the one I've posted. But if you remember correctly, then it's good news! Those are prett...
- Sun Jan 29, 2017 2:48 pm
- Forum: General Discussion
- Topic: GMDX Art Thread
- Replies: 281
- Views: 183456
Re: GMDX Art Thread
Since this is an art thread I thought I'll throw this idea here. So GMDX introduced us later in the game the MJ12 Elites which I personally think is an awesome concept of making the game become harder as you progress giving you a challenge worthy of your skills/perks/augs. I still think CyberP could...
- Thu Jan 19, 2017 11:47 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 582165
Re: GMDXv9.0 Announced
Well as far as my knowledge goes nope you don't. But I think that's okay that way.
- Thu Jan 19, 2017 11:47 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 582165
Re: GMDXv9.0 Announced
Double post FTW
- Thu Jan 19, 2017 2:44 pm
- Forum: General Discussion
- Topic: GMDXv9.0 Release
- Replies: 983
- Views: 582165
Re: GMDXv9.0 Announced
The stamina system is fine. If anything, then make it optional for regular difficulty modes but keep it for the hardcore mode, because aside from making the game more realistic it's also a difficulty change.
- Thu Jan 19, 2017 2:09 pm
- Forum: General Discussion
- Topic: Mortecha's Weapon Mod Discussion
- Replies: 161
- Views: 125536
Re: Mortecha's Weapon Mod Discussion
I like pineapples.
- Mon Jan 16, 2017 11:36 pm
- Forum: General Discussion
- Topic: Mortecha's Weapon Mod Discussion
- Replies: 161
- Views: 125536
Re: Mortecha's Weapon Mod Discussion
I'll just throw in quickly my opinion on the previous few topics. Maybe someone finds something useful in it. - Minicrossbow is ok. I mean yeah nobody really uses nowadays tranq dart to knock out people, but I'm willing to suspend disbelief because it's the future so you could say maybe they figured...
- Wed Jan 11, 2017 8:44 pm
- Forum: General Discussion
- Topic: Mortecha's Weapon Mod Discussion
- Replies: 161
- Views: 125536
Re: Mortecha's Weapon Mod Discussion
Maybe on that insane difficulty mode that I should make just for you ;) I'd likely play it too as hardcore mode isn't exactly "hardcore" enough. At least not if you love '90s games, but it is perfect for most that want a real challenge without pulling any hairs out. Aha 8-) To be honest, I'm actual...