ammo for EMP pistol

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kdawg88
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ammo for EMP pistol

Post by kdawg88 »

what does it look like and where can I find it?
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Jaedar
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Re: ammo for EMP pistol

Post by Jaedar »

It looks like red spraycans, and you can find it in many places. most maps have a clip or two.

Sorry it is hard to get specific... and it is a semi-rare ammo.
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Jane_Denton
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Re: ammo for EMP pistol

Post by Jane_Denton »

kdawg88 wrote:what does it look like and where can I find it?
It does look like red cans... which you can find around different places. I think I bought some or most of mine in the vending machines....
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Jonas
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Re: ammo for EMP pistol

Post by Jonas »

It can't be purchased from vending machines.
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Jane_Denton
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Re: ammo for EMP pistol

Post by Jane_Denton »

Jonas wrote:It can't be purchased from vending machines.
Well I did write "I think".... so I have a crap memory! :cry:
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Zodiac
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Re: ammo for EMP pistol

Post by Zodiac »

If I remember correctly, EMP chargers are harder to find than Mana potions imo.
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Jaedar
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Re: ammo for EMP pistol

Post by Jaedar »

Zodiac wrote:If I remember correctly, EMP chargers are harder to find than Mana potions imo.
There are defianetly more Emp chargers than mana pots. However mana pots are worth 100 ammo, and a charger is like 5.
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Hassat Hunter
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Re: ammo for EMP pistol

Post by Hassat Hunter »

Also, you can actually use the chargers, unlike the mana potions on day 1.
You'll find FAR more mana potions than you can even carry before going into DXI, even on the highest item dificulty.
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Re: ammo for EMP pistol

Post by Jonas »

Well it'd be a little too convenient if mana potions spontaneously started appearing as soon as you acquired the means to use them, no? :)

Consistency matters.
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Jaedar
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Re: ammo for EMP pistol

Post by Jaedar »

I wish you could teach Trestkon to use magic, since the staff is sort of useless.
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Re: ammo for EMP pistol

Post by Zodiac »

Jaedar wrote:I wish you could teach Trestkon to use magic, since the staff is sort of useless.
I know, I mean, sure it has admin powers, but can you use them to ban everybody? No. Maybe there should've been a BanHammer weapon instead of an Admin Staff :lol:

It is a very lightweight flamethrower though, and the flames last longer than napalm flames or WP flames; I think. Bodies stay aflame long after they have died (which is actually kind of annoying when you wanna loot the body and you can't because it burns you)

It's really just taking up all that space in my INV just because if I drop it, I'm scared it'll vanish. It is a unique weapon, after all. Maybe I should've just left it next to Evil Invasion...eh.

The EMP pistol is actually really good for those flying things in the old server complex though, I'll give it that. I do like that it can disable cams and turrets (and alarm panels?) but I personally feel I'm better off blowing those things up.
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Re: ammo for EMP pistol

Post by JeniSkunk »

Zodiac wrote:I know, I mean, sure it has admin powers, but can you use them to ban everybody? No.
You DID read the e-mails concerning the Admin Staff in DXI, didn't you? If you had, you'd have known from DD's ones that he couldn't test the banning capabilities of the staff when he was constructing it, as he was not a mod at that time.
Maybe there should've been a BanHammer weapon instead of an Admin Staff :lol:
A weapon that could 1-hit-kill smash enemies into a pancake...
FUN! >:D
It is a very lightweight flamethrower though, and the flames last longer than napalm flames or WP flames; I think. Bodies stay aflame long after they have died (which is actually kind of annoying when you wanna loot the body and you can't because it burns you)
And just like the flamethrower and napalm launcher you can add weapon mods to it.
It's really just taking up all that space in my INV just because if I drop it, I'm scared it'll vanish. It is a unique weapon, after all. Maybe I should've just left it next to Evil Invasion...eh.
If you don't take it with you to ABI, you've lost any chance of using it again.
The EMP pistol is actually really good for those flying things in the old server complex though, I'll give it that. I do like that it can disable cams and turrets (and alarm panels?) but I personally feel I'm better off blowing those things up.
I like using it on the firewalls. It's fun watching them de-rez.
BTW Jonas, why don't the firewalls drop their weapons when they are de-rezzing, instead of having the weapons de-rez with them.

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Re: ammo for EMP pistol

Post by Hassat Hunter »

Jonas wrote:Well it'd be a little too convenient if mana potions spontaneously started appearing as soon as you acquired the means to use them, no? :)

Consistency matters.
It wouldn't be the only weapon where that would be the case. So far I can only think of the Gibinator, but that probably makes sense thinking it's an expirimental ABI weapon. But then on the other hand; why is there so many ammo for the Expirimental Napalm Launcher around, if it's new and expirimental and all...
Hmmm...
A weapon that could 1-hit-kill smash enemies into a pancake...
It's called the Gibinator.
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Jonas
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Re: ammo for EMP pistol

Post by Jonas »

Yeah the gibinator ammo is completely consistent as far as I'm concerned, but the EMP pistol, the quad launcher, and the napalm launcher really shouldn't have so much ammo. And what about .45? We gotta assume .45 weaponry used to be ordinary in Forum City until they somehow switched to 10mm en masse :P
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Jaedar
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Re: ammo for EMP pistol

Post by Jaedar »

We could always assume they created the EMP Pistol to be compatible with devices that already existed. Seems like a smart thing to do really. I mean EMP chargers COULD just be some form of battery Forum City uses.
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