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The Easter Eggs.

Posted: Tue Apr 01, 2008 10:37 pm
by Phasmatis
Following the poll created recently, I was thinking, how hard would it be to change the easter eggs into radishes? Modelling will be easy but from a coding point of view?

Oh and by the way, I genuinly like "Trestkon's Radish Adventure" it's got humour and TNM will be "rad" plus Trestkon likes radishes so the title has it all.

Posted: Tue Apr 01, 2008 10:57 pm
by Jonas
It wouldn't be so hard, but they'll still be called eggs in the code.

Posted: Tue Apr 01, 2008 10:58 pm
by Trestkon
Hehe, yeah, I actually like quite a few of those names. We should call the platform games "Trestkon's Radish Adventure", it would fit quite well. And if radishes are too hard to use instead of easter eggs we could just put them in TRA when a code-man has a moment, I don't imagine it would be that difficult.

Posted: Tue Apr 01, 2008 11:38 pm
by Jonas
That would be sweet, they could be rotating a bit off the ground like the coins in Super Mario or something, and if you jump into them you pick them up and they're added to your score.

Posted: Wed Apr 02, 2008 1:42 pm
by Phasmatis
One radish. yay!

Image

Posted: Wed Apr 02, 2008 2:22 pm
by Jonas
Hahah awesome! :P

PS. Check your mail.

Posted: Wed Apr 02, 2008 9:27 pm
by Trestkon
Ooo, realistic! Do you think you could add a few green leafies on the top?

Posted: Wed Apr 02, 2008 10:25 pm
by ZeroPresence
Trestkon wrote:Ooo, realistic! Do you think you could add a few green leafies on the top?
seconded, its necessary.

Posted: Wed Apr 02, 2008 11:38 pm
by Phasmatis
Ewww that means masks, oh how I wish I could use alpha maps. So be it though, I will try to create some convincing leaves.

Posted: Thu Apr 03, 2008 12:14 am
by Trestkon
Woo! And yes, alpha maps would be nice :(