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Discussion related to the New Vision mod.

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Mr_Cyberpunk
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Post by Mr_Cyberpunk »

Thanks Mr.Admin Jonas :D
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Post by eternalightwithin »

SnipaMasta wrote:Well I don't plan on doing it that much like SWAT 4. I played the demo and didn't really like it, I'm thinking of coming between a comprimise between that and the "unrealistic" tactical shooters like CS.

Anyway, EER did a cool overall progress thing:

Image

Although bear in mind Cyber hasn't uploaded any of his (do it, you lazy bugger) and a few of mine aren't uploaded either.
I this a static image or a dynamic bar that increases when you add more textures?
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DaveW
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Post by DaveW »

It's a static image of a dynamic bar :D
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fox
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Post by fox »

patents pending
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Andrievskaya Veronika
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Post by Andrievskaya Veronika »

The NewVisioN too ambitious. Really.

This kind of post is not helpful, and is not welcome here. Express your "opinions" elsewhere. -Snipa
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Post by Fulgrymm »

Trying to make them give up? For what purpose?
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Post by EER »

I don't think it's too ambitious, it's a lot of work, but 2000 textures ... and they have 143 (live stats ;)) done already, not counting MCP's work. They could get it all done within a reasonable timeframe.

Ambitious, yes, too ambitous, no. IMHO.
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Post by Mr_Cyberpunk »

not counting MCP's work
Basically Snipas work plus all of NYCBar (well give or take 2 textures :D)
because it should be finnished as soon as I get the wall textures done.
The NewVisioN too ambitious. Really.
You know whats too ambitious. Doing NewVision and Neuromancer|Revision at the same time.. I'm crazy.. "you know this.... MAN!!!" :D
They could get it all done within a reasonable timeframe.
1-2 years I'd like to think.
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Post by EER »

Mr_Cyberpunk wrote:1-2 years I'd like to think.
Yeah I thought it would be something like that :)
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DaveW
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Post by DaveW »

EER wrote:I don't think it's too ambitious, it's a lot of work, but 2000 textures ... and they have 143 (live stats ;)) done already, not counting MCP's work. They could get it all done within a reasonable timeframe.
Actually, there's quite a few textures of mine I haven't even added yet (quite a lot in UNATCO), and a lot are duplicates or simply require simple changes such about 20 in the UNATCO package that are just the same texture with different names on.
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Andrievskaya Veronika
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Post by Andrievskaya Veronika »

Fulgrymm wrote:Trying to make them give up? For what purpose?

I'm not trying anything :) This is just my opinion.
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;p

Post by Andrievskaya Veronika »

BTW, why you're not releasing the mod by parts (like ZODIAC) ?
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Post by Mr_Cyberpunk »

We are! Level by Level.
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Post by EER »

I don't know, wouldn't it be more logical to release on a package basis instead of a level basis? I agree it's cool to have one level completely reskinned, but that would mean releasing several incomplete packages, which in turn means that I can't overwrite my original DX packages (and I'd love to do that ;)).

Consider this not posted if you meant you are releasing on a level-by-level basis but complete all textures in the packages you release before releasing ;)
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Andrievskaya Veronika
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Post by Andrievskaya Veronika »

EER wrote:I don't know, wouldn't it be more logical to release on a package basis instead of a level basis?
personally i agree. If you're finished for example Unatco.UTX--feel free to release it 8) :lol: :o :)
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