Ok. Well, tell me what the name of the file is and I'll do it myself when you upload the package. Might be Photoshop screwing up my saved files.Nameless Voice wrote:But in the one case where I tried that, it crashed.
There was only one trans texture in BatteryPark, and it was in both trans and the normal folder, and the files looked identical, so I just threw in the one from the normal folder with the 'masked' flag.
Call to the community
Moderator: DaveW
Re: Call to the community
Re: Call to the community
Oh, what the hell, one more before bed.
Constructor
This one I'm fairly sure I got all the drawscales right.
Constructor
This one I'm fairly sure I got all the drawscales right.
All is well. We are not like the others.
Re: Call to the community
You rock.
You all rock.
You all rock.
- Nameless Voice
- UNATCO
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Re: Call to the community
I think you missed the post where I said which one it was:
Might just be a corrupt file, maybe. In any case, it's too late now, I might look at it again tomorrow if someone else hasn't done it by then.Nameless Voice wrote:If I import the "pa_pde_sign.pcx" from TRANS\Catacombs\Glass, I get a general protection fault in UnrealEd
Re: Call to the community
Oh I see, sorry, completely missed that part. Just setting up a new basic site for the mod.