Getting ready for the big release!

Discussion related to the New Vision mod.

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Jonas
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Re: Getting ready for the big release!

Post by Jonas »

...there is still dialogue in TNM that I wrote when I was 15.
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chris the cynic
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Re: Getting ready for the big release!

Post by chris the cynic »

How old are you now?
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Jonas
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Re: Getting ready for the big release!

Post by Jonas »

Coming up on 23.

(And no, I don't feel old.)
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Re: Getting ready for the big release!

Post by chris the cynic »

As well you shouldn't. I'm already 23. From this point forward no one younger than me is allowed to feel old.

It's people like you who make people like me realize how little we've accomplished in life.
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Jonas
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Re: Getting ready for the big release!

Post by Jonas »

No, it's people like Edmund McMillen.
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Re: Getting ready for the big release!

Post by chris the cynic »

Of course if you want to feel truly inadequate you need only look at historical figures. Martin Luther King Jr. was 26 when the Montgomery Bus Boycott started. What can I do in the next three years that will match that?
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Re: Getting ready for the big release!

Post by Mr_Cyberpunk »

I'll be 23 in a few days time :( being old sucks.
SleepyHe4d
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Re: Getting ready for the big release!

Post by SleepyHe4d »

This is supposed to be a reply for the Call to the Community thread:

Oh my god, how freakin depressing. I registered here to help and I spend hours doing all of Package 4 and I was just finishing up importing the trans textures to replace the textures they are for when I get a General Protection Fault importing some of them. The rest of my work just disappears. Woohoo, so fun! I'll let someone else have the fun next time. Sorry, I tried to help. :(



I didn't realize it was locked, why was it locked? Did they already finish getting all the work done but no one said anything? If so it should have been posted that the request was over because all my work would have gone to waste anyways. :\
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metche_steele
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Re: Getting ready for the big release!

Post by metche_steele »

Excellent news DaveW!

I'm looking forward to playing DX with NV :)

Thank you and well done for all your hard work!
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Re: Getting ready for the big release!

Post by Nameless Voice »

SleepyHe4d wrote:I didn't realize it was locked, why was it locked? Did they already finish getting all the work done but no one said anything?
It was locked because we already finished all the packages last week. Every single package is listed in green. DaveW was changing the package names to green as they were done.

Though, yes, DaveW should edit the first post to that effect.

metche_steele wrote:I'm looking forward to playing DX with NV :)
Sometimes I wish he'd chosen a different name (with a different abbreviation) for this project... ;)
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Re: Getting ready for the big release!

Post by SleepyHe4d »

Nameless Voice wrote:It was locked because we already finished all the packages last week. Every single package is listed in green. DaveW was changing the package names to green as they were done.

Though, yes, DaveW should edit the first post to that effect.
Oh well, it's fine, at least it's done. There was really no way to tell unless you noticed the thread was locked. (I guess it didn't stick out to me) Yeah, all the names were green, but since they all were the same I didn't know there was a difference and nobody said anything about green = done. Made it seem like the thread was still going since there was unfinished convos or whatever. :lol:

Next time I'll be more careful. :p
Nameless Voice wrote:Sometimes I wish he'd chosen a different name (with a different abbreviation) for this project... ;)
That brings up something I've been curious about, why are the graphics upgrade packs separate? Sorry, but wouldn't it be better and faster if they worked on one pack together? I know they have different goals but in a super small modding community like this I think it would be better if they made a compromise and worked on a single graphics mod. ;)

Of course I don't see them changing that now.
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Re: Getting ready for the big release!

Post by DaveW »

I don't think joining forces would have made much difference, the team on HDTP is stretched as it is, and consists of modellers and model texture artists, not world texture artists. That said I am involved with HDTP and have lent a hand on some textures, so we are kind of working together :)

Sorry about the other topic, made sure to make it obvious now.
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Re: Getting ready for the big release!

Post by Paranoid »

Hey congratulations on getting forward. Looking forward to see Deus Ex in NV.

Almost feels like it paid off to register and bug you to keep working on it.

Hope you can enlist some help to finish off the remaining textures.
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Re: Getting ready for the big release!

Post by DaveW »

Looking over it, I think I overdid the grungeyness on a lot of the textures. Like, a lot. But overall I'm happy with the overall look of the mod, now I can finally test everything together. I think the gamma on my monitor is going to shit so I hope these screenshots are ok;

UNATCO now appears a bit darker:
Image
New York is mostly retextured, the major buildings have new textures. Looks suitably grungey and dirty:
Image
The Subway again is suitably dirty:
Image
As is Battery Park station. The wood on the floor has been fixed to fit in more (darker/grungier):
Image
A hallway in Hong Kong:
Image
And the MJ12 hideaway:
Image
Yeah...I think I have to tone down the grungyness in UNATCO just a tad.
Image


I have to admit, recently, I've been thinking of giving up on the project because it seemed like altering the textures tended to take away from the feel of the game, what with my limited texturing skill. But, after seeing it all in place - I'm glad I stuck with it. It looks fantastic! :)
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Re: Getting ready for the big release!

Post by justanotherfan »

It looks excellent! Very dark, so it's hard to see everything, but that's the gamma thing. With the grungyness, I think there's somehow too much detail in one screenshot; it fits perfectly, except in the last one, where all the grungy textures meet in the corner of an office. Playing DX:NV, I'm going to be staring at a lot of walls and floors for inordinate time-periods.

Was HDTP redoing the Buddha statue?
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