TNM 1.0.4+
Moderator: TNM Team
Re: TNM 1.0.4+
I've committed Patch 1.0.4+ to ModDB. It should appear somewhere around here once they get around to authing it:
http://www.moddb.com/mods/the-nameless- ... plus-patch
http://www.moddb.com/mods/the-nameless- ... plus-patch
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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- Hassat Hunter
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Re: TNM 1.0.4+
W00T!
And 63 downloads already too... 0_0
And 63 downloads already too... 0_0
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
Re: TNM 1.0.4+
Now 168 and counting. You'll be going gold any moment at this rate.
Growing old is inevitable.......Growing up is optional
- Hassat Hunter
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Re: TNM 1.0.4+
Over 1000 dl's now there.
Good to know my work hasn't gone completely to waste...
Good to know my work hasn't gone completely to waste...
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
Re: TNM 1.0.4+
I have a feature request for the next version, if you're going to do another one.
When I was first playing, I made lots of use of the inventory stacking exploit, then had a bunch of stuff I couldn't get to when I upgraded to v1.0.2, which fixed it. When I asked if it would be possible to allow it to work with cheats enabled (as in DX with Shifter,) Jonas told me that it was a bad idea because of the glitches it caused with TNM. I then proceeded to ask if there was a way to implement a function specifically for enabling it in the same way you'd enable cheats; Jonas said, "Probably, but we're not going to do it."
Would you be willing to look into doing this?
When I was first playing, I made lots of use of the inventory stacking exploit, then had a bunch of stuff I couldn't get to when I upgraded to v1.0.2, which fixed it. When I asked if it would be possible to allow it to work with cheats enabled (as in DX with Shifter,) Jonas told me that it was a bad idea because of the glitches it caused with TNM. I then proceeded to ask if there was a way to implement a function specifically for enabling it in the same way you'd enable cheats; Jonas said, "Probably, but we're not going to do it."
Would you be willing to look into doing this?
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Re: TNM 1.0.4+
Not going to happen... (For starters I seemed to have accidentally removed the source for 1.0.4+ as is when re-installing DX).boct1584 wrote:if you're going to do another one.
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
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Re: TNM 1.0.4+
Jonas' word is law, according to Jonas anyway . Changes are unlikely. Better to use the summon cheat to get what you need...I forget them, except summon fireextinguisher, since fire is so annoying.
Re: TNM 1.0.4+
Uhh...?justanotherfan wrote:Jonas' word is law, according to Jonas anyway
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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Re: TNM 1.0.4+
So, does that mean that if anyone wanted to try to make something building on 1.0.4+ (e.g. 1.0.4 double plus) that would be impossible?Hassat Hunter wrote:Not going to happen... (For starters I seemed to have accidentally removed the source for 1.0.4+ as is when re-installing DX).boct1584 wrote:if you're going to do another one.
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Re: TNM 1.0.4+
Sorry, was drinking. Was remembering that 1.0.4 would be roughly the last official TNM release, and looked into the awesome 1.0.4+ after posting instead of before. I've been wanting to replay TNM again the last few weeks, and the changelog was really interesting.Jonas wrote:Uhh...?
And wow, I too hope the source of + isn't lost.
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Re: TNM 1.0.4+
Pretty much.chris the cynic wrote:So, does that mean that if anyone wanted to try to make something building on 1.0.4+ (e.g. 1.0.4 double plus) that would be impossible?
I've only send the compiled files to Trestkon, since that was all requested...
Can somebody tell me how I can get a custom avatar?
Oh wait, I already got one...
Oh wait, I already got one...
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Re: TNM 1.0.4+
Wow.. I don't think anyone would even want to make another 1.0.4++ or 1.0.5. It's almost bug-free TNM already. I've played through TNM once with 1.0.4+ without any conflicts. No crashes, or errors in the game. However, the BSP holes in the DXI still exist
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Re: TNM 1.0.4+
Your linky, not worky.Hassat Hunter wrote:And of course, a link for all the goodies:1.0.4+ readme wrote: ====The Nameless Mod 1.0.4+ v1.2 by Hassat Hunter====
http://thenamelessmod.com/downloads/pub ... +Patch.exe
"Blood is a Passion"
Re: TNM 1.0.4+
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine