Critical Error during flight scene to ABI

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BoardGuest
Mole Person
Posts: 1
Joined: Tue Jul 23, 2013 8:30 pm

Critical Error during flight scene to ABI

Post by BoardGuest »

I heard you can fly to ABI but how do I do that??

The error:

Assertion failed: ViewActor [File:D:\pjr\Clean\Engine\Src\UnGame.cpp][Line: 1223]

History: UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick
<- ClientTick <- UGameEngine::Tick <- XGameEngineExt::Tick <- UpdateWorld <-
MainLoop

I don't think I need to explain to you the severity of the issue. A Board Guest cannot play the game!!

On a more serious note though, what the sheep is going on?
x51
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Posts: 33
Joined: Wed Jul 24, 2013 8:30 pm
Location: Russian Federation
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Re: Critical Error during flight scene to ABI

Post by x51 »

BoardGuest wrote:I heard you can fly to ABI but how do I do that??

The error:

Assertion failed: ViewActor [File:D:\pjr\Clean\Engine\Src\UnGame.cpp][Line: 1223]

History: UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick
<- ClientTick <- UGameEngine::Tick <- XGameEngineExt::Tick <- UpdateWorld <-
MainLoop

I don't think I need to explain to you the severity of the issue. A Board Guest cannot play the game!!

On a more serious note though, what the sheep is going on?
Halt execution of the program and end the debugging session. But before you end DS write your's CPU regs status (especially EBP, ESP, EDX regs), I got this error on other game built on Unreal-1 engine, I fix that adding to .cpp file assembler injection to flush registers:
MOV EBP, ECX
XOR EBP
MOV ESP, ECX
XOR ESP
MOV EDX, ECX
XOR EDX
XOR ECX
Nyet! You can not steal from Hammer and Sickle!
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