Code: Select all
class NetworkTerminalPersonalMy extends NetworkTerminalPersonal;
Function SkillsHackAdjust()
{
local player DeusExPlayer;
if (player.ActiveComputer == ComputerPersonalMy(compOwner))
{
if (bHacked)
{
if (player != None)
{
player.SkillPointsAdd(200);
}
}
}
}
Code: Select all
class ComputerPersonalMy extends Computers;
var() bool bSkillComputer;
Of course, I don't forgot to set bSkillComputer on True)