Hi, I'm doing a custom player class and menu.
Now when player start new game, die quickly (!) and choose to start a new game, the inventory of the previous match remains and he can't use any weapons.
I remember in old DX editing forum there was posted a fix for this issue. Did you remember what's this fix?
Another question: how I do reset the default Weapon pistol skills to UNSKILLED when player choose what skills to upgrade/downgrade at the start up window screen?