TNM SDK and UnrealEd
TNM SDK and UnrealEd
Righteo, so to cut right to the chase... I've been slowly chipping away at my own mod for a while, and recently dled the TNM SDK as there are assets I'd like to use in my Mod. Now the thing I'm having trouble with is... how to I actually set up the UED to make the assets available to use? I've tried a few "ideas" but they didn't really work, so if anyone has an A, B, C step style outline on how to do it that'd be great..