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NPC animation list

Posted: Sun Jul 27, 2014 8:41 pm
by AlvinD
Hi guys I'm in need of a list if you will. I'm in search of a list of NPC animations required by DX as I have some models possibly to go into DX . Anyone?

Re: NPC animation list

Posted: Sun Jul 27, 2014 9:09 pm
by Cybernetic pig
I will give you what you seek in exchange for that kick animation you promised. Deal?

Re: NPC animation list

Posted: Sun Jul 27, 2014 10:10 pm
by Hanfling
Maybe you want to make a 3rd person carcass carrying animation instead...

Re: NPC animation list

Posted: Mon Jul 28, 2014 9:37 am
by ~DJ~
Cybernetic pig wrote:I will give you what you seek in exchange for that kick animation you promised. Deal?
..sorry. Alvin just do that already though mkay. :oops:

Code: Select all

All
Still
Walk
Run
CrouchWalk	
Crouch
Stand	
CrouchShoot
BreatheLight
DeathFront
DeathBack
HitHead
HitTorso
HitArmLeft
HitLegLeft
HitArmRight
HitLegRight
HitHeadBack
HitTorsoBack
MouthClosed
MouthA
MouthE
MouthF    
MouthM      
MouthO
MouthT
MouthU
Blink
Shoot	
Attack
HeadUp
HeadDown
HeadLeft
HeadRight
RunShoot
GestureLeft
GestureRight
GestureBoth
RubEyesStart
RubEyes
RubEyesStop
SitBegin
SitStill
SitStand
Pickup
Jump
Land
Panic
PushButton
ReloadBegin	
Reload
ReloadEnd
Tread	
TreadShoot
WaterHitTorso
WaterHitTorsoBack
WaterDeath	
CowerBegin	
CowerStill 
CowerEnd
AttackSide
Strafe
Walk2H
Strafe2H
RunShoot2H
Shoot2H
BreatheLight2H
Idle1
Idle12H
Shocked
SitBreathe

Re: NPC animation list

Posted: Mon Jul 28, 2014 4:54 pm
by AlvinD
Nice one DJ =D> am I right in saying that ALL of these need to be done as DX calls on them?

@CyberbeticPig: I did indeed promise you that kick animation and will gladly do so. I think I still have it on my computer somewhere. Can you resend it just in case? I use 3dsmax now so ditched ms3d which was awkward to animate with.

Re: NPC animation list

Posted: Mon Jul 28, 2014 9:32 pm
by Cybernetic pig
Thanks. Sent.

Re: NPC animation list

Posted: Wed Aug 06, 2014 3:00 pm
by DDL
Not all of them are needed, Alvin: some of the meshes don't have them (no two-handed weapon anims for female meshes, for instance), and they just get around that by having them use 1H anims for everything (so if you want a laugh, give Nicolette duClare a gep gun and see how badass she is).