Gun Mechanics Overhaul
Posted: Tue May 12, 2020 2:31 am
I put together a mod with some kind of random changes to gameplay a few months ago and figured I'd share.
https://www.youtube.com/watch?v=ELivsnEPvvk
I don't know if it's anybody's cup of tea but I figured the aiming system is interesting enough for someone to maybe get some ideas from. I'm simulating a physical mass-spring-damper system to come up with a "real" aim point that follows the desired aim point in a somewhat realistic way. The crossbow scope is also kind of different - the different dart types have different ballistic characteristics and the scope code automatically adjusts the elevation ladder to give accurate results.
The code (and the .u file) is on github if anyone is interested.
https://github.com/butterwagon69/NerdMod
https://www.youtube.com/watch?v=ELivsnEPvvk
I don't know if it's anybody's cup of tea but I figured the aiming system is interesting enough for someone to maybe get some ideas from. I'm simulating a physical mass-spring-damper system to come up with a "real" aim point that follows the desired aim point in a somewhat realistic way. The crossbow scope is also kind of different - the different dart types have different ballistic characteristics and the scope code automatically adjusts the elevation ladder to give accurate results.
The code (and the .u file) is on github if anyone is interested.
https://github.com/butterwagon69/NerdMod