Gun Mechanics Overhaul

A refuge for those migrating from the fallen DXEditing.com and a place for general discussion relating to Deus Ex editing (coding, mapping, etc).
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butterwagon
Mole Person
Posts: 1
Joined: Tue May 12, 2020 2:17 am

Gun Mechanics Overhaul

Post by butterwagon »

I put together a mod with some kind of random changes to gameplay a few months ago and figured I'd share.

https://www.youtube.com/watch?v=ELivsnEPvvk

I don't know if it's anybody's cup of tea but I figured the aiming system is interesting enough for someone to maybe get some ideas from. I'm simulating a physical mass-spring-damper system to come up with a "real" aim point that follows the desired aim point in a somewhat realistic way. The crossbow scope is also kind of different - the different dart types have different ballistic characteristics and the scope code automatically adjusts the elevation ladder to give accurate results.

The code (and the .u file) is on github if anyone is interested.

https://github.com/butterwagon69/NerdMod
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