Testing my mod (video)
Moderators: Master_Kale, TNM Team
Testing my mod (video)
http://www.youtube.com/watch?v=rVAsJhwYI08
This was recorded with an old camera and the quality is bad but it shows what i'm trying to do.
This was recorded with an old camera and the quality is bad but it shows what i'm trying to do.
Re: Testing my mod (video)
Now that is different. Amongst the zombies were those aliens from...er, Alien?
Growing old is inevitable.......Growing up is optional
- Undisputed
- UNATCO
- Posts: 284
- Joined: Mon Mar 08, 2010 10:08 pm
Re: Testing my mod (video)
Man, the animation of the aliens running away looks great! I like these animations alot, what are you planning on doing with this mod?
Re: Testing my mod (video)
Thanks all for the coments.
I'm doing a cheap old school survival horror mod with lots of enemies and scarce resources, puzzles and problems to solve, no augs and skills, not much story and lot of game play and posibly "Saving rooms" by leavig the mission maps extension to ". unr" and the saving rooms to ".DX".
Unfortunately, i can not put the alien and rifle here for copyright reasons, but i will make some similar beasts.
The Zombies looks slow and inoffensive but when placed in narrow corridors they can be dangerous.
I started this about 2 monts ago because making a deus ex style mod is too complicated for a single person. I hope i can finish this soon.
I'm doing a cheap old school survival horror mod with lots of enemies and scarce resources, puzzles and problems to solve, no augs and skills, not much story and lot of game play and posibly "Saving rooms" by leavig the mission maps extension to ". unr" and the saving rooms to ".DX".
Unfortunately, i can not put the alien and rifle here for copyright reasons, but i will make some similar beasts.
The Zombies looks slow and inoffensive but when placed in narrow corridors they can be dangerous.
I started this about 2 monts ago because making a deus ex style mod is too complicated for a single person. I hope i can finish this soon.
Re: Testing my mod (video)
Good luck Miguel!
Just so if you're interested in Survival Horror stuff, I'm working on this team who are doing a similar job, if you wanna check it out;
http://www.moddb.com/mods/trem
Just so if you're interested in Survival Horror stuff, I'm working on this team who are doing a similar job, if you wanna check it out;
http://www.moddb.com/mods/trem
- Undisputed
- UNATCO
- Posts: 284
- Joined: Mon Mar 08, 2010 10:08 pm
Re: Testing my mod (video)
How is that coming along? That mod has been in development forever. Project 2027 is officially released btw~DJ~ wrote:Just so if you're interested in Survival Horror stuff, I'm working on this team who are doing a similar job, if you wanna check it out;
http://www.moddb.com/mods/trem
Re: Testing my mod (video)
Going smooth I suppose. I can't say much but the mp-tech-demo is soon to be released.Undisputed wrote:How is that coming along? That mod has been in development forever. Project 2027 is officially released btw~DJ~ wrote:Just so if you're interested in Survival Horror stuff, I'm working on this team who are doing a similar job, if you wanna check it out;
http://www.moddb.com/mods/trem
Re: Testing my mod (video)
It looks amazing, and the most intersting thing i found about it is that the project have some serious coding in it.
good luck.
good luck.
Re: Testing my mod (video)
Looking good, love the alien running away animation too Good luck with the mod
My nature videos: http://www.youtube.com/user/DynamixWarePro
My whistle/flute videos (and some other videos): http://www.youtube.com/user/DXMorpheus
My whistle/flute videos (and some other videos): http://www.youtube.com/user/DXMorpheus
Re: Testing my mod (video)
thank you, and good luck to you too.miguel wrote:It looks amazing, and the most intersting thing i found about it is that the project have some serious coding in it.
good luck.