Secret Deus Ex Conversations

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dx_blaster
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Re: Secret Deus Ex Conversations

Post by dx_blaster »

a way to make the prisoner converstation on 03_nyc_unatcohq regular possible,
could be to add a nano key somewhere on the maps 03_nyc_unatcohq or 01_nyc_unatcohq
to be able to open the cell doors. of course this key had to be hidden very clever, as it still
sould be some kind of a secret.

also the door had to be redone to make it "locgical" work right:
-> door can only be opened with the nano key. also the door sould automaticly close after
say 2 or 3 seconds and the status must always be/return to locked.

if waltons needs to enter / leave the the cell by skript
-> give him the nano key into his inventory this sould work for him i guess.

i would not be too surprised if walton allready got a nano key for this door right now skripted into his inventory.
but as i have no idea how npcs spawned into a dxmap actualy work, this is only a wild guess :)

Edit:
ok there is no need for moding, this conversation can actually be accessed. as already mentioned by others, you can go into the cell with Walton, its a little time tricky to talk to the prisoners but its possible. also i was never suck in the cell, door will open as soon as you approach it, tested it several times.
so this is actual a real 'hidden conversation'.

Test conditions:
DeusEx GotY unmodfied except Map fix Pack for GotY.
Last edited by dx_blaster on Wed Aug 17, 2011 6:27 pm, edited 3 times in total.
wbr
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sorry for my bad English it is not my native tongue

latest cool thing i found on the net:
http://www.youtube.com/watch?v=Y414Q7vV ... re=related
http://www.youtube.com/watch?v=QoFe8hRy ... r_embedded
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DaveW
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Re: Secret Deus Ex Conversations

Post by DaveW »

By the way if you kill both of them you get different lines from Simons.
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Xesum
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Re: Secret Deus Ex Conversations

Post by Xesum »

If you avoid the whole catacombs level by cheating, when you reach La Porte de L'enfer and you walk towards the two women talking about Chad, they will still continue their conversation, yet if you try to talk with them, they'll call you rude and tell you to go away.
Paul, I know you said no phone messages, but South Street's going up in smoke. We'll have to meet at the subway station.
nerdenstein
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Re: Secret Deus Ex Conversations

Post by nerdenstein »

Xesum wrote:If you avoid the whole catacombs level by cheating, when you reach La Porte de L'enfer and you walk towards the two women talking about Chad, they will still continue their conversation, yet if you try to talk with them, they'll call you rude and tell you to go away.
That's pretty cool. So maybe in earlier version, you could actually miss out the catacombs map?
The real trouble with reality is that there's no background music.
dx_blaster
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Re: Secret Deus Ex Conversations

Post by dx_blaster »

DaveW wrote:By the way if you kill both of them you get different lines from Simons.
realy? have to test this right away :)
wbr
DX_Blaster
sorry for my bad English it is not my native tongue

latest cool thing i found on the net:
http://www.youtube.com/watch?v=Y414Q7vV ... re=related
http://www.youtube.com/watch?v=QoFe8hRy ... r_embedded
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Xesum
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Re: Secret Deus Ex Conversations

Post by Xesum »

nerdenstein wrote:
Xesum wrote:If you avoid the whole catacombs level by cheating, when you reach La Porte de L'enfer and you walk towards the two women talking about Chad, they will still continue their conversation, yet if you try to talk with them, they'll call you rude and tell you to go away.
That's pretty cool. So maybe in earlier version, you could actually miss out the catacombs map?
It's a shame there isn't a legit way to avoid the catacombs.

I hate the catacombs.

And the Sewers.
Paul, I know you said no phone messages, but South Street's going up in smoke. We'll have to meet at the subway station.
nerdenstein
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Re: Secret Deus Ex Conversations

Post by nerdenstein »

I don't mind the catacombs. I wish they were bigger actually. More maze like. Not like a super difficult maze but just a little more interesting with more exploration.
The real trouble with reality is that there's no background music.
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