I've just started vanilla Deus Ex and I've noticed something odd.
If I keep running past the first munitions guard back and forth, I keep dropping stuff (multitools and lockpicks) even though my inventory is empty. Is this a bug?
Training bug?
Moderators: Master_Kale, TNM Team
Re: Training bug?
Hahhahah: I think you know the answer to that one. "I randomly spawn tools everytime I pass an invisible trigger: is this a bug?"
Yes. Yes it's a bug.
I suspect it's because unreal inventory code is very simple (a long linked list of items, each one pointing to the next, invisibly behind the scenes), and DX inventory code attempts to turn that into something cleverer (grid, inventory tetris etc) but still uses the linked list system. Result: crappy scripting can produce random events.
Long story short: there is only one other place in the entire game where they use scripting to remove your inventory, and (while it can also be tricked) it is unlikely to replicate this behaviour, so it's a bug that doesn't really matter very much.
Funny discovery, tho!
Yes. Yes it's a bug.
I suspect it's because unreal inventory code is very simple (a long linked list of items, each one pointing to the next, invisibly behind the scenes), and DX inventory code attempts to turn that into something cleverer (grid, inventory tetris etc) but still uses the linked list system. Result: crappy scripting can produce random events.
Long story short: there is only one other place in the entire game where they use scripting to remove your inventory, and (while it can also be tricked) it is unlikely to replicate this behaviour, so it's a bug that doesn't really matter very much.
Funny discovery, tho!