OTP UI Scaling Fix
Moderators: Master_Kale, TNM Team
OTP UI Scaling Fix
Does anyone have any technical information about this? I noticed in playing around with resolution that I had the UI in DX much bigger than the resolution. If I run a lower resolution (windowed or not) would I want to shut this off? At what point would I do that?
Re: OTP UI Scaling Fix
If you have a smallish monitor with a big resolution, the GUI might get pretty hard to read. Say... 22" or similar with 1920x1080 res, that would make it really small. Unfortunately with the original DX UI, you can't be sure you'll get a larger one, it has 3 scaling it cycles between IIRC.
Jonas Wæver
Chief Poking Manager of TNM
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Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Re: OTP UI Scaling Fix
Actually, I was testing resolution settings on this loader I've been working with. I tried 320x240 with the OTP UI fix and got the UI too big for the screen. So I was just wondering if I needed to make sure I didn't load that at all if the resolution was below a certain point.Jonas wrote:If you have a smallish monitor with a big resolution, the GUI might get pretty hard to read. Say... 22" or similar with 1920x1080 res, that would make it really small. Unfortunately with the original DX UI, you can't be sure you'll get a larger one, it has 3 scaling it cycles between IIRC.
Edit: Nevermind, I found out what the minimum resolution is.