>Rebreathers take up a whole inventory slot, one use only, don't enhance swim speed. And you have to find a rebreather.
>Aqualung occupies a whole aug slot, can be used constantly if BioE permits, doesn't enhance swim speed. And you have to find the cannister. And not put in the alternative (better) aug. Or throw the whole thing away since neither aug is that great.
>Swim skill is already there, can be upgraded relatively cheaply, uses no power, also enhances swim speed.
In all honestly, while you're certainly not forced to choose between swimming/not swimming,
A)one choice is clearly fucking useless (yes you, aqualung: fuck you and the horse you swam in on)
B)nearly every large body of water has a handy rebreather nearby
C)the choices are
additive, not one or t'other: max skill and aqualung + rebreather = ludicrous underwatertime
D)there isn't really enough swimming in the game to make this a relevant decision anyway
But I take your point.
The question here is then: are there any points in HR where such a choice becomes relevant? I can't think of a moment unique to HR where I've thought "I want to do X but I can't because I don't have Y".
Sure there were "I want to sneak over there but I don't have cloak" moments, but you get those in DX too. Plus in HR (if you saved praxis points like me) you can more or less just "open aug menu, install cloak, done", which you can't in DX (though you can of course activate a suit of thermoptic camo, if you have it).
I think I probably like the realism implicit in DX: having multiple things that do the same job feels much more like the real world, whereas having "tool X for Job Y! No tool X: no Job Y" feels more...gamey.
"I, the nanoaugmented super-agent, have inbuilt ballistic armour beneath my dermis! However, everyone else in this entire world does not, and those poor fucks need bulletproof vests. Which is why there are bulletproof vests. Oh hey: I can use my skin armour AND bulletproof vests? OH FUCKING YES."
Compared to
"I, the mechaug, have inbuilt ballistic armour beneath my dermis! However, all the other non-mechs in this entire world do not, and those poor fucks need bulletproof vests. Which is why there are bulletproof vests. Can I have a bulletproof vest? No? Oh. Is it a no-mechs thing? Hang on, those mechs over there are wearing armour. What's so special about those fuckers? Fine, screw you, I guess I'll just have to hide behind this sofa then."
And the same could be said for techgoggles, thermoptic (amusingly, thermoptic camo is actually
better than cloak), rebreathers, and so on.
So yes, DX is massively more clunky and excessively redundant in places, but it feels more
real, given that the world is massively clunky and excessively redundant. It's almost like..you need to
see a suit of ballistic armour and think "HAH FUCK NO, I GOTS ARMOURSKIN, BITCHES" before you can really appreciate that you DO have armourskin. (though personally I'd take the armour anyway if I had a free inv slot
)