System Shock 2 2.4 - It's real, and it's awesome.
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- AgentOrange
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System Shock 2 2.4 - It's real, and it's awesome.
Yesterday, somebody released a patch for System Shock 2 he calls "2.4". And it basically removes any engine limitations the game previously had, as well as adding windowed mode and removing the requirement of outdated video codecs, adding 32-Bit color support, etc. A similar patch also exists for Thief.
You can find links to download both of them here: http://www.ttlg.com/forums/showthread.php?t=140085
EDIT: Also just noticed that the added 32-Bit support will let you use the Steam Overlay with the game now, which I don't remember being possible before.
You can find links to download both of them here: http://www.ttlg.com/forums/showthread.php?t=140085
EDIT: Also just noticed that the added 32-Bit support will let you use the Steam Overlay with the game now, which I don't remember being possible before.
Last edited by AgentOrange on Wed Sep 26, 2012 5:08 pm, edited 1 time in total.
"Heh, a Throne Room! How pretentious can you get?" - Garret
- YeomanTheCastle
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Re: System Shock 2 2.4 - It's real, and it's awesome.
Well, that kind of came out of nowhere. Cool nonetheless, kudos to whoever made it.
Re: System Shock 2 2.4 - It's real, and it's awesome.
Hell yes on the Thief 2 patch. I recently found a decent patch for Thief 3 released a few years ago that fixes the limited resolution choices - especially important for me playing at above HD resolution. I had no problems running Thief 1 and 2 on my most recent PC's though - the only advantage to having ATI cards it seems.
Shame there isn't one for Thief 1 (yet, anyway) - but I guess that would be a different verison of the Dark engine.
Shame there isn't one for Thief 1 (yet, anyway) - but I guess that would be a different verison of the Dark engine.
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- Illuminati
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Re: System Shock 2 2.4 - It's real, and it's awesome.
Interesting. I may actually take the time to get into ShockED now.
- FastGamerr
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Re: System Shock 2 2.4 - It's real, and it's awesome.
Excellent find, indeed! I played through the game in 2001 (3 years before fully playing through DX as well) and I've planned to play it again ever since 2004... anyway, I didn't even get the game to run on my current rig with the fan-made patches but this one there are ostensibly no problems which is a definite plus.
(How many more years will it take for me to actually carry out the 2nd playthrough, eh, we'll see)
(How many more years will it take for me to actually carry out the 2nd playthrough, eh, we'll see)
Re: System Shock 2 2.4 - It's real, and it's awesome.
I really want to play SS2 with 3 friends, but last time we tried, it was too hard to make it work.
My dream version of SS2 has HDTP and rebirth probably a rebalance mod, and I'll be able to just redistribute it and it'll _just work_ for people....but I don't know when and whether that can be done.....
My dream version of SS2 has HDTP and rebirth probably a rebalance mod, and I'll be able to just redistribute it and it'll _just work_ for people....but I don't know when and whether that can be done.....
- AgentOrange
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Re: System Shock 2 2.4 - It's real, and it's awesome.
Also, the old TGfix patch for Thief and Thief Gold has added this in, so Thief 1 is getting attention too.
"Heh, a Throne Room! How pretentious can you get?" - Garret
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- The Nameless Mod
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Re: System Shock 2 2.4 - It's real, and it's awesome.
I wouldn't bother with SS2 coop with more than 2 people. I've played it through with 2 people twice but the maps are really designed for one person.
Re: System Shock 2 2.4 - It's real, and it's awesome.
I think this could be great for a kind of Revision Mod for System Shock 2. At least the parts that doesn't use the map. For example at the beginning when you arrive in that cart. They can make something similar to the Half Life opening but instead with a city scape view and flying vehicles around in the sky making a more exiting opening map.
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- Illuminati
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Re: System Shock 2 2.4 - It's real, and it's awesome.
I agree SS2 and DXs openings/training levels could do with a make over, and would like to see it happen.
But they are fine as they are too, if that makes sense.
Someone ripped the PS2 cinematic intro for DX I discovered recently, whatever happened to that? Although some lines of dialogue were cut I still prefer it.
But they are fine as they are too, if that makes sense.
Someone ripped the PS2 cinematic intro for DX I discovered recently, whatever happened to that? Although some lines of dialogue were cut I still prefer it.
Yeah definately not a social game, I refuse to even try co-op. Simulation and surivival horror aspects would be completely ruined in most cases I assume, and those two aspects of the design blend so well in singleplayer. Well all the elements of design do in my opinion.that guy wrote:I wouldn't bother with SS2 coop with more than 2 people. I've played it through with 2 people twice but the maps are really designed for one person.
Re: System Shock 2 2.4 - It's real, and it's awesome.
This is a little sketch I made for the opening sequence (looks really bad )
The training area could be much more entertaining as well. They could also make some flying ships passing by just by the street you have to cross to enter the UNN Facility(I'm not sure if that's how is really called) or expanding the street so the player can look to the sky and see some flying cars or something.
There's so many things that can me twitched with the game-play as well. There could be a stamina meter linked with the endurance property that forces you to eat to recover in order to make fast movements.
The training area could be much more entertaining as well. They could also make some flying ships passing by just by the street you have to cross to enter the UNN Facility(I'm not sure if that's how is really called) or expanding the street so the player can look to the sky and see some flying cars or something.
There's so many things that can me twitched with the game-play as well. There could be a stamina meter linked with the endurance property that forces you to eat to recover in order to make fast movements.
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- Illuminati
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Re: System Shock 2 2.4 - It's real, and it's awesome.
SS2 gameplay is more than enough. But again yes some tweaks and changes in my favour would be nice.Marcelo wrote: There's so many things that can me twitched with the game-play as well. There could be a stamina meter linked with the endurance property that forces you to eat to recover in order to make fast movements.
Not sure about eating to stay fit though. Works in Fallout where the game has sleeping system and is 100+ hours worth of gameplay, but SS2 is what, 12-15 hrs of gameplay. It's all in a days work for goggles