Patchy lighting?
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Patchy lighting?
I recently reinstalled Deus Ex on my new PC to check out HDTP. However I am now noticing that the quality of the lighting in the game is much different than how I remembered it from playing years ago, The lighting seems to be very "patchy" as shown in the screens below. I have used D3D, OpenGL, and the advanced OpenGL renderer found here: http://cwdohnal.home.mindspring.com/utglr/ However I see absolutely no difference between any of the renderers, other than the support of AA. Any help on this problem would be greatly appreciated.
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- Illuminati
- Posts: 2285
- Joined: Sun Feb 27, 2005 11:28 pm
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- Illuminati
- Posts: 2285
- Joined: Sun Feb 27, 2005 11:28 pm
I have this problem myself since I use my TFT. I did a lot of research but found nothing helpful yet. You can notice the same problem on a lot of screenshots and videos floating around in the web, too.
This is a screen of my game:
http://dxzone.myexp.de/forum/attachment ... d=206&sid=
and the problem is directly connected with the NoLighting-option. If I switch it off, the game looks like this:
http://dxzone.myexp.de/forum/attachment ... d=207&sid=
This is a screen of my game:
http://dxzone.myexp.de/forum/attachment ... d=206&sid=
and the problem is directly connected with the NoLighting-option. If I switch it off, the game looks like this:
http://dxzone.myexp.de/forum/attachment ... d=207&sid=
Last edited by fox on Mon Jun 18, 2007 12:05 pm, edited 1 time in total.
Yeah I've been playing with lighting like that for 2-3 years now. It doesn't look pretty, but you get used to it really fast. If we're lucky, using the New Vision project's high-res textures will fix it because better textures = better lighting.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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- Illuminati
- Posts: 2285
- Joined: Sun Feb 27, 2005 11:28 pm
Well, online multiplayer I guess. I remember cheats, something like "afraid of the dark", makes things easy. Imagine Doom 3 with lots of lighting.
Maybe 16bit textures are on in the screenshots? I don't really know. I have seen the weird banding shadows before, but it looks worse in the screenshots.
Maybe 16bit textures are on in the screenshots? I don't really know. I have seen the weird banding shadows before, but it looks worse in the screenshots.
- Jetsetlemming
- Illuminati
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Try changing your color depth to 16-bit, both ingame and for your desktop. My lighting scales like that too, but it never used to on my old computer (with a NVIDIA VANTA) or this computer before I got my new video card (was using an onboard Intel 64 MB chipset). Now with a modern card (Radeon 9250) I get that. *shrug* I'll try out changing the color depth, maybe look through the .ini's rendering options later...
Try reducing your resolution to 1024x768. I know it sounds stupid, but it may alleviate the problem a little.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine