OpenGL Renderer
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- Jetsetlemming
- Illuminati
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- Illuminati
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You're neglecting that MacOSX Leopard is coming out in October. I suspect that consumers will catch onto the price drop if they haven't already.
Actually I've found that I've made more XP configurations than Vista, so yeah Consumers know that XP is better, they don't want to change and XP is hell more cheaper. I suspect few people will upgrade.
Actually I've found that I've made more XP configurations than Vista, so yeah Consumers know that XP is better, they don't want to change and XP is hell more cheaper. I suspect few people will upgrade.
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- Illuminati
- Posts: 2285
- Joined: Sun Feb 27, 2005 11:28 pm
People needed to upgrade to XP. Win9x had to die. NT and XP aren't brilliant, but it's such a huge upgrade from Windows ME, no? Vista has some neat features, and it looks pretty, but it has the same hurdles XP had (new driver model, performance loss) plus new DRM limitations. Only XP has been around a long time, and has been patched up. There's lots of support utilities for XP, and they've had longer to tweak the OS. Vista isn't as big an upgrade as XP was, so it's relying on OEM installs to propagate through the market.
I'm waiting on Windows Server 2008. If it still has the driver polling issue, where performance is so bad that an MP3 will stutter if you start downloading, I'm sticking with Server 2003, or going to Linux.
I'm waiting on Windows Server 2008. If it still has the driver polling issue, where performance is so bad that an MP3 will stutter if you start downloading, I'm sticking with Server 2003, or going to Linux.
- CryptoQuick
- Thug
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I decided to pick Deus Ex up again. I wanted to get the most out of my gaming experience, so I looked this OpenGL renderer up.
Man, this thing is sweet, that's all I got to say. It's practically half the HDTP/Nameless Mod project right there! But, the textures definitely need to be done. Get cracking on that other half, please...
At any rate, I came across an issue with my computer running Deus Ex. The game experiences random speed-ups and slow-downs, depending on when the app was started. This has probably already been talked about before, but just so that more people know, Deus Ex has a hard time running on dual core processors. This is probably because of the idle/power settings for the CPU, and it throttles things up or down for some reason. So, in order to fix this, start Deus Ex, tab over to Task Manager, find DeusEx.exe in Processes, then right click and click Set Affinity. Uncheck CPU 1, and Deus Ex will run just like it did in the old days.
Check this for more info:
http://www.hardforum.com/showpost.php?p ... ostcount=1
Anyway, sorry if this has already been mentioned, but if it helps someone else, then I didn't waste my time writing this post.
Man, this thing is sweet, that's all I got to say. It's practically half the HDTP/Nameless Mod project right there! But, the textures definitely need to be done. Get cracking on that other half, please...
At any rate, I came across an issue with my computer running Deus Ex. The game experiences random speed-ups and slow-downs, depending on when the app was started. This has probably already been talked about before, but just so that more people know, Deus Ex has a hard time running on dual core processors. This is probably because of the idle/power settings for the CPU, and it throttles things up or down for some reason. So, in order to fix this, start Deus Ex, tab over to Task Manager, find DeusEx.exe in Processes, then right click and click Set Affinity. Uncheck CPU 1, and Deus Ex will run just like it did in the old days.
Check this for more info:
http://www.hardforum.com/showpost.php?p ... ostcount=1
Anyway, sorry if this has already been mentioned, but if it helps someone else, then I didn't waste my time writing this post.
It has been mentioned, but thanks anyway
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
FrameRateLimit?
But... why!?
But... why!?
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Yes.
I think we will.
I think we will.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
Re: Resolution.
Deus Ex GOTY finds all the resolutions available on my card in Windows, including 1680x1050 which is the native resolution of my LCD.Solid_Choke wrote:I'm not sure if this is the appropriate place to post this, but does anyone know if the maximum resolution of 1280x800 is an Unreal Engine based limitation or is it an artificial game specific limitation? I would sure love to play Dues Ex atleast in my native LCD resolution of 1280x1024 if not 1600x1200. Also the finer details of the high resolution textures would be much more apparent if we could break through the resolution limits of the stock install of Deus Ex. Does anyone know for sure?
Last edited by r00tb33r on Thu Jun 19, 2008 4:55 am, edited 1 time in total.
This renderer DOES NOT WORK UNDER WINE ON LINUX. I get a blank screen, I hear sound in the background. I did change the appropriate section in the .ini. Original OpenGL does work though, but it's crappy. The latest nVidia driver for Linux supports forcing of AA and AF, so the DirectX emulation in Wine looks fine to me. The card used is a GeForce 9600GT 512MB.
I will eventually try it on Windows, but sounds like the results are card specific.
I will eventually try it on Windows, but sounds like the results are card specific.