Just want to have them work like in "2027". Anyone knows how is that made?
Another question:
Is posible to fire 2 shots at the same time? I'm working on a double-barreled shotgun.
Need help with automatic weapons coding.
Re: Need help with automatic weapons coding.
Problem solved!
It was a combination of a short animation sequense for the mesh ( 2 frames ) at a fast rate, and a longer "shoot time" duration.
For the double shotgun, I will set it in automatic to give the illusion of firing 2 shells at the same time.
Another noob question:
How can I show images in my posts instead of links?
Thanks.
It was a combination of a short animation sequense for the mesh ( 2 frames ) at a fast rate, and a longer "shoot time" duration.
For the double shotgun, I will set it in automatic to give the illusion of firing 2 shells at the same time.
Another noob question:
How can I show images in my posts instead of links?
Thanks.
Re: Need help with automatic weapons coding.
A weapon firing multiple shots per click should be easy. In fact, Deus Ex already does this with both the shotguns and the plasma rifle. Requiring more than one piece of ammo per click/shot is probably possible as well, although I'm not sure how to best accomplish that; probably just by overriding the functions responsible for ammo usage and for checking ammo.
Re: Need help with automatic weapons coding.
The automatic mode is ok. cause the fire sound plays only one time while firing the two shotgun shells very fast.
Thank you.
Thank you.