What changes and what dosen't?
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What changes and what dosen't?
Don't know if this has been discussed before or not (Didn't try to find out) but Deus Ex HDTP projet changes the most important parts of the game character models, textures, objet models ect. But will there be other changes? For example the level desing. Will it be "modified" also?
Uh, weapons aren't part of the level design, and they will be modified according to plan. The actual levels won't.
Jonas Wæver
Chief Poking Manager of TNM
I've made some videogames:
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Clandestine
Chief Poking Manager of TNM
I've made some videogames:
Expeditions: Rome
Expeditions: Viking
Expeditions: Conquistador
Clandestine
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From our moddb.com page - mods.moddb.com/4470
Project HDTP is a High Definition Texture Package for the original Deus Ex game. The original in-game textures were of a very low resolution, some textures even being as low as 32x32. However, it was discovered that it is possible to increase the resolution of those textures to a maximum of 256. This has been tested in-game and we have witnessed the start of a massive graphical overhaul.
Features:
1. All new remodelled and retextured Objects.
2. Objects will sport a high resolution of 256.
3. Brand new character models and matching high resolution skins.
4. Character models are more individual. For example each guard/trooper type will now have its own model instead of using the generic one.
5. Character models now have their own fingers (removing the 'mittens' effect).
6. Models that require animation will be full animated from scratch to compliment the higher quality feel.
7. Characters look darker and more moody to enhance the game play experience.
8. Vehicle models and weapons will be remodelled, skinned and reanimated.
Project HDTP is a High Definition Texture Package for the original Deus Ex game. The original in-game textures were of a very low resolution, some textures even being as low as 32x32. However, it was discovered that it is possible to increase the resolution of those textures to a maximum of 256. This has been tested in-game and we have witnessed the start of a massive graphical overhaul.
Features:
1. All new remodelled and retextured Objects.
2. Objects will sport a high resolution of 256.
3. Brand new character models and matching high resolution skins.
4. Character models are more individual. For example each guard/trooper type will now have its own model instead of using the generic one.
5. Character models now have their own fingers (removing the 'mittens' effect).
6. Models that require animation will be full animated from scratch to compliment the higher quality feel.
7. Characters look darker and more moody to enhance the game play experience.
8. Vehicle models and weapons will be remodelled, skinned and reanimated.