Made in China wrote:mKaelus wrote:But tell me, when did I bash Revision Relentlessly? Because, and let me repeat it myself, I gave a positive score to revision.
I will be waiting.
Well, starting your review with -50 points for the Steam release, while in the same time they released a standalone installer. You just said "IT'S BAD, THE END", while it really hasn't posed any difficulties for anyone and only brought the mod to a larger audience.
Nitpicking about ORNAGE GLO when (I think) it was more about the DX10 renderer not behaving nicely with UE1.5.
Playing on Realistic, and dying a lot with the added enemy count. I didn't play on Realistic, so I can't say if you're wrong or right - but you should've at least gave the mod the benefit of the doubt and started on Normal. As I've said, everything stands in its own right.
In your tl;dr section of the review, you've compared it to other Deus Ex mods, like they're competing for anything, while in practice they're mutually exclusive. Whenever I play Deus Ex, I don't say to myself "Well, TNM scored higher than Zodiac, so I should play that". Each experience should be judged in its own right, and comparing it to GMDX is really unfair. If they were compatible, you could argue how GMDX complements Revision and vice versa - but that's not the case.
Don't take this the wrong way - I think you've raised some valid issues, mainly about some of the level design feeling too similar to Deus Ex, and also about the "aim for the head" flag that's been set to sparingly. I just think you've raised those issues in a manner that's too harsh, and have focused on some details that were non-issues. You HAVE given the devs some data, but obscured it behind white noise.
I don't think you're ignorant or don't love Deus Ex, but you have to know how to express those opinions not only in a matter that's productive to the future development, otherwise it'll be ignored - if only because it seems too similar to trolls.
All these strawmans.
Steam EXCLUSIVE is bad. EXCLUSIVE.
Maybe you need it one more time, EXCLUSIVE. Please, learn how to read. And the standalone installer requires you sign-in on steam anyway, so I dunno why you even bring that.
It isn't really nitpicking, when the orange glow is everywhere in the map, but whatever.
Yes, I indeed compared it with a mod that was meant to change the gameplay, not a mod that tried to change the maps and then the gameplay like it tried to be many things at once.
>Whenever I play Deus Ex, I don't say to myself "Well, TNM scored higher than Zodiac, so I should play that".
Dem strawmans. What I meant was. GMDX is a better mod than Revision, so you should play that. Its like saying Deus ex 1 is a better game than Deus ex 2, therefor you should play that. There is nothing wrong with this, you just cant handle comparisons, when said comparisons make Revision look like Fiat 200 on a sports car convention.
>and comparing it to GMDX is really unfair.
Maybe revision shouldn't try to change the gameplay, because no one asked for it.
Heres a direct quote from Revision description on moddb, the first thing you see.
>the revision project overhauls the environments and soundtrack of Deus ex. Where some other projects fill in details around the edges of the game by tuning gameplay mechanics or improving textures, we focus on the visceral core the experience, bringing new level design, aesthetic direction and world-building detail.
Or here
https://madokami.com/r64ylr.jpg
It doesn't say a single thing about Gameplay, not only that, it tries to "bash "the other mods that change the gameplay by saying "We aren't those mods that change the gameplay or the textures", but ends up being a mod that changes the gameplay and forcing you New vision.
>You HAVE given the devs some data, but obscured it behind white noise.
The white noise called "we don't care about what anyone has to say, unless you are a fanboy". The proof of this is in this very thread.