NPC animation list
NPC animation list
Hi guys I'm in need of a list if you will. I'm in search of a list of NPC animations required by DX as I have some models possibly to go into DX . Anyone?
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- Illuminati
- Posts: 2284
- Joined: Thu Mar 08, 2012 3:21 am
Re: NPC animation list
I will give you what you seek in exchange for that kick animation you promised. Deal?
Re: NPC animation list
Maybe you want to make a 3rd person carcass carrying animation instead...
Re: NPC animation list
..sorry. Alvin just do that already though mkay.Cybernetic pig wrote:I will give you what you seek in exchange for that kick animation you promised. Deal?
Code: Select all
All
Still
Walk
Run
CrouchWalk
Crouch
Stand
CrouchShoot
BreatheLight
DeathFront
DeathBack
HitHead
HitTorso
HitArmLeft
HitLegLeft
HitArmRight
HitLegRight
HitHeadBack
HitTorsoBack
MouthClosed
MouthA
MouthE
MouthF
MouthM
MouthO
MouthT
MouthU
Blink
Shoot
Attack
HeadUp
HeadDown
HeadLeft
HeadRight
RunShoot
GestureLeft
GestureRight
GestureBoth
RubEyesStart
RubEyes
RubEyesStop
SitBegin
SitStill
SitStand
Pickup
Jump
Land
Panic
PushButton
ReloadBegin
Reload
ReloadEnd
Tread
TreadShoot
WaterHitTorso
WaterHitTorsoBack
WaterDeath
CowerBegin
CowerStill
CowerEnd
AttackSide
Strafe
Walk2H
Strafe2H
RunShoot2H
Shoot2H
BreatheLight2H
Idle1
Idle12H
Shocked
SitBreathe
Re: NPC animation list
Nice one DJ am I right in saying that ALL of these need to be done as DX calls on them?
@CyberbeticPig: I did indeed promise you that kick animation and will gladly do so. I think I still have it on my computer somewhere. Can you resend it just in case? I use 3dsmax now so ditched ms3d which was awkward to animate with.
@CyberbeticPig: I did indeed promise you that kick animation and will gladly do so. I think I still have it on my computer somewhere. Can you resend it just in case? I use 3dsmax now so ditched ms3d which was awkward to animate with.
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- Illuminati
- Posts: 2284
- Joined: Thu Mar 08, 2012 3:21 am
Re: NPC animation list
Not all of them are needed, Alvin: some of the meshes don't have them (no two-handed weapon anims for female meshes, for instance), and they just get around that by having them use 1H anims for everything (so if you want a laugh, give Nicolette duClare a gep gun and see how badass she is).