Missing brushes from original maps
Missing brushes from original maps
So I was going to copy a flatscreen TV I remember from UNATCO HQ, but the brush isn't there. However, the map is built with it being there. Try rebuilding it, and it disappears. Did they delete stuff in order to preserve space for memory? Why not just delete all of the to-build information from the maps if that is the case?
What I do in my other free time:
http://www.youtube.com/watch?v=e3FfPUKuGsQ
http://www.youtube.com/watch?v=e3FfPUKuGsQ
- bjorn98009_91
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Re: Missing brushes from original maps
You have enabled all the groups via the group browser?
Producer and Quality Assurance Manager for Deus Ex: Revision.
Re: Missing brushes from original maps
Ahhh. The TV was in its own group. Dunno why.bjorn98009_91 wrote:You have enabled all the groups via the group browser?
This brings up an interesting point regardless. You probably could delete all of the brushes in a map after you build it, in order to conserve memory.
What I do in my other free time:
http://www.youtube.com/watch?v=e3FfPUKuGsQ
http://www.youtube.com/watch?v=e3FfPUKuGsQ
- bjorn98009_91
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Re: Missing brushes from original maps
Yup, but if you need to rebuild the map you are screwed ^^ I don't think you'll save that much space, just for fun I checked how much space all the brushes take up in vanilla Battery Park, and it looks like it's only 413KB.
Producer and Quality Assurance Manager for Deus Ex: Revision.
Re: Missing brushes from original maps
Oh interesting. Could add up to about 30 or 40 megsbjorn98009_91 wrote:Yup, but if you need to rebuild the map you are screwed ^^ I don't think you'll save that much space, just for fun I checked how much space all the brushes take up in vanilla Battery Park, and it looks like it's only 413KB.
What I do in my other free time:
http://www.youtube.com/watch?v=e3FfPUKuGsQ
http://www.youtube.com/watch?v=e3FfPUKuGsQ
- bjorn98009_91
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Re: Missing brushes from original maps
The easiest thing to check it out would just be to select all brushes in the map, then paste them into notepad and check the file size. Brushes are just plain text with information about location, solidity, dimentions etc.
Also, if you deleted all brushes in maps you've made, it would prevent people from stealing your architecture by just copy pasting. ^^
Devs use groups to well, group stuff, for easy selection. I can see the benefit, but personally I don't like it since UED1 can't see them and you have to manually tick all the boxes every time you load the map if you want to be able to see everything.
Also, if you deleted all brushes in maps you've made, it would prevent people from stealing your architecture by just copy pasting. ^^
Devs use groups to well, group stuff, for easy selection. I can see the benefit, but personally I don't like it since UED1 can't see them and you have to manually tick all the boxes every time you load the map if you want to be able to see everything.
Last edited by bjorn98009_91 on Fri Jan 18, 2013 12:24 am, edited 1 time in total.
Producer and Quality Assurance Manager for Deus Ex: Revision.
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Re: Missing brushes from original maps
bjorn98009_91 wrote: Also, if you deleted all brushes in maps you've made it would prevent people from stealing your architecture by just copy pasting. ^^
Re: Missing brushes from original maps
View Log, enter the commandbjorn98009_91 wrote:I can see the benefit, but personally I don't like it since UED1 can't see them and you have to manually tick all the boxes every time you load the map if you want to be able to see everything.
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- bjorn98009_91
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Re: Missing brushes from original maps
Well, if you put it that way!DDL wrote:View Log, enter the commandbjorn98009_91 wrote:I can see the benefit, but personally I don't like it since UED1 can't see them and you have to manually tick all the boxes every time you load the map if you want to be able to see everything.
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Producer and Quality Assurance Manager for Deus Ex: Revision.
Re: Missing brushes from original maps
You can compare the size of Savegames (no Brushes there) to "normal" Maps.
00_Training.dx 4.22 MB
00_Training.dxs 3.10 MB
So it's take up quite a bit of space.
But after packing them:
00_Training.dx.rar 854 KB
00_Training.dxs.rar 754 KB
So yeah, 100kb while distributing.
00_Training.dx 4.22 MB
00_Training.dxs 3.10 MB
So it's take up quite a bit of space.
But after packing them:
00_Training.dx.rar 854 KB
00_Training.dxs.rar 754 KB
So yeah, 100kb while distributing.
Re: Missing brushes from original maps
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